Predator: Concrete Jungle Instruction Book
Predator: Concrete Jungle
GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON. Press the RESET button. When the power indicator lights up, press the OPEN button and the display will open. Place the Predator: Concrete Jungle disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
Memory Card (8MB)(for PlayStation®2)
To save game settings and progress, insert a memory card (8MB)(for PlayStation®2) into MEMORY CARD slot 1 of your PlayStation®2 system. You can load saved game data from the same memory card or any memory card (8MB)(for PlayStation®2) containing previously-saved games.
STARTING UP
CONTROLS
L2 button ------------------------ 1st-person view (on/off)
L1 button ------------------------ Center camera (press); Lock On target (hold)
R2 button ------------------------ Special move
R1 button ------------------------ Ranged attack
left analog stick ----------------- Move player (look around in 1st-person view)
right analog stick --------------- Move camera (lean in 1st-person view)
L3 button ------------------------ Toggle camera position (3rd-person)/Zoom out (1st-person)
R3 button ------------------------ Center camera (3rd-person)/Zoom in (1st-person)
Triangle button ----------------- Heavy melee attack
Circle button -------------------- Light melee attack/Context-sensitive action
X button ------------------------- Jump
Square button ----------------- Use gadget
Up directional button --------- Cloak (on/off)
Right directional button ------ Cancel vision mode
Left directional button -------- Cycle vision mode
Down directional button ------ Wristblades in/out
START button ------------------- Pause
SELECT button ----------------- Weapon select
INTRODUCTION
Banished to a remote planet for 100 years, the Predator returns to Earth in 2030, seeking to redeem itself for a century-old transgression. When the code of honor protecting the secrecy of an alien race was abandoned, strange and powerful technology fell into the hands of evil men. The Predator must now restore that honor through the complete destruction of those who violate it.
MAIN MENU
New Game: Start a new game at one of three difficulty levels.
Load Game: Load a saved game.
Options: Change options for Controller, Camera, Audio, and Game.
Once a new game is started or loaded you will be able to select from the following options:
Training: A series of three optional training missions available at any time, designed to instruct starting players in Movement, Combat, and Gadget use.
Chapter Select: The main story of Concrete Jungle. Levels must be completed in order, so new levels will become accessible as you progress through the story.
Ritual Challenges: Defeating powerful enemies in the story Chapters will unlock bonus Ritual Challenge levels.
Records: Allows you to review statistics regarding your performance throughout the game.
Hunting Gear: Allows you to examine the weapons currently in your arsenal. Extra weapons will be added to your weapon rack as you find them in the story Chapters.
Costume Select: Completing bonus missions in the story Chapters will unlock variant Predators for you to play as.
Trophies: Defeating powerful enemies and completing bonus missions will add skulls and Clan awards to your trophy rack.
Save Game: Save your progress throughout the game.
PAUSE MENU
Pressing the START button in game will bring up the Pause menu. Press the L1 and R1 buttons to toggle through the various headings and the directional buttons to navigate the sub menus.
Quit: Allows you to restart current level, view Level Stats, Quit to the Main Menu, and Quit Level (quits to Chapter Select).
Objectives: Review your current and completed objectives.
Hints: During the game you will receive vital hints and tutorial points. You can review these messages at any point here.
Options: Adjust various game settings - see Options Menu below.
Controller: Edit your current controller configuration, including Vibration settings.
Weapons: Review your available weapons and gadgets.
OPTIONS MENU
Adjust various game settings by highlighting one of the option selections with the up and down directional buttons and pressing the left and right directional buttons. Pressing the X button will enable/disable the highlighted option.
3rd Person Invert Horizontal: Toggle between NORMAL and INVERTED for the camera in 3rd person only.
3rd Person Invert Vertical: Toggle between NORMAL and INVERTED for the camera in 3rd person only.
1st Person Invert Horizontal: Toggle between NORMAL and INVERTED for the camera in 1st person only.
1st Person Invert Vertical: Toggle between NORMAL and INVERTED for the camera in 1st person only.
Enter 1st Person: This option changes how the game goes into first-person view. You can choose between the camera view and the Predator view.
Camera Mode: Set your camera mode to AUTO, MANUAL, or TRACK.
Action Camera: Toggle whether the camera will automatically spin to show off Executions as you perform them or when you use your Medicomp.
HUD Waypoint Markers: Objectives and points of interest may have markers displayed on screen; this can be toggles between ALWAYS or 1st PERSON only.
Show Subtitles: Turn subtitles on or off.
Sound Mode: Choose between MONO, STEREO, or SURROUND sound.
Music Volume: Adjust your music volume.
SFX Volume: Adjust your SFX volume.
Auto-Equip Weapon: Toggle whether or not newly-acquired weapons automatically become your active choice.
GAME SCREEN
1. Alarm Meter: Some levels require you to remain undetected by your prey in order to achieve success. The Alarm Meter will rise as enemies or security systems spot your presence, and if it fills completely then your hunt will be over. If you manage to evade your enemies and hide, the Alarm Meter level will drop again over time.
2. Radar: The radar shows you waypoints - places of interest in the world - which are also overlaid into your normal view with a range-to-target readout. Depending on which Vision Mode you are in, the radar will also show nearby characters of various types, and items such as recharge points.
3. Enemy Health Meter: Powerful enemies will have their own health meters displayed on screen while you are fighting them.
4-6. Active Equipment: These icons indicate your currently selected ranged weapon and gadget, along with whether you have your Wristblades extended or not.
7. Health Meter: Your health meter decreases when you take damage. If you let this drop to zero, you will die.
8. Energy Meter: Your energy meter decreases as you use your Cloak, Plasmacaster, or Smart Disc. If this drops to zero, these items will no longer function until you find a recharge point.
ACTIONS
Walk/Run
* Move the left analog stick slightly to walk in any direction.
* Move the left analog stick all the way to run in any direction.
Controlling the Camera
* Move the right analog stick to adjust the camera.
* Press the L3 button to toggle through the default camera positions.
* You can re-center the camera behind you at any time by pressing the L1 button or by pressing the R3 button.
Jump
(Default X button)
* Press the X button to jump.
* Use the left analog stick to aim your landing.
* Press and hold the X button to crouch jump.
* Wall bounce by pressing the X button again when you jump against a vertical surface.
* Jump straight at a climbable surface to attach to it (see Tech Vision Mode on page 10).
Attack
(Default controls)
* Press the Circle button to perform a Light Attack using your Wristblades or Unarmed.
* Press the down directional button to extend or retract your Wristblades.
* Press the Triangle button to perform a Heavy Attack using your Combistaff, Glaive, or Maul.
* Perform combinations of both buttons to vary your attacks and perform different finishing moves.
* While locked onto a target (see Target Lock-On section below), an icon will appear over the target’s head when you can perform various special attacks by pressing the Circle button or by pressing both the Circle and Triangle buttons together. See the training levels in game.
* Press the R1 button to launch a Ranged Attack with your projectile weapons.
* Attacking an enemy Unarmed will allow you to stun and grab them, after which you can carry them around or perform specialized killing moves.
Switch Weapons
(Default SELECT button)
You can have one light and one heavy melee weapon assigned to your attack buttons at any time, plus one ranged attack.
* Press the SELECT button to bring up the Weapons select screen.
* Press the up and down directional buttons to select the item, then press the left and right directional buttons to cycle between the various items available.
* Press either the SELECT button or the Triangle button to return to the game when you are happy with your choices.
Target Lock-On
(Default L1 button)
* Press the hold the L1 button to target the nearest enemy.
* When locked on to a target you can switch targets by pushing the right analog stick in the direction of the alternate target.
* When locked on, your movements become relative to the target.
* When locked on, you can perform special moves on an enemy, such as Grapples and Executions - see the training levels in game.
Healing
(Default Square button)
* Make sure you have the Medicomp as your active gadget, and press the Square button to use it when your health is low. Your Medicomp uses up Healing Charges, so use it carefully.
Cloaking
(Default controls)
* Press the up directional button to activate your Cloak.
* To deactivate your Cloak, press the up directional button again.
* Your Cloak is most effective if you remain motionless; the faster you move, the more chance the prey will detect your presence.
* Note that your Cloak will not work in wet conditions so avoid these wherever possible while in stealth mode. Certain enemies and security systems may also be able to defeat your Cloak.
Vision Modes
(Default controls)
* Press the left directional button to activate your vision mode.
* To deactivate your vision mode, press the right directional button.
* Press the left directional button to cycle through your three vision modes (see below for details).
* Note that Vision Modes are only available when you are equipped with your Predator Mask.
Thermal Vision Mode: This highlights prey based on their body heat. Performing a detailed scan (by locking on to the target in first person) will analyze a target’s armor and physical structure for weaknesses. By studying the resistance to the various attacks in your arsenal, you can choose the most efficient weapon for each kill.
Neuro Vision Mode: This is tuned to the electrical activity of the human brain and its pheromone signatures. This allows you to determine the current primary emotion of the prey, as shown by the following color key:
Green: Passive (non-threatening)
Flashing Green: Panicking
Yellow: Hostile (potentially aggressive)
Red: Aggressive
Flashing Red: Violent (attacking you)
A detailed scan (performed by locking on to the target in first person) will evaluate the prey’s loyalty and highlight any nearby individuals who share that loyalty. Markers will be added to your HUD to allow easy detection of this prey group, even through intervening physical obstacles.
Tech Vision Mode: This detects fluctuating energy signatures which can be useful or harmful to you. Energy sources which can be used to replenish your power supply, mechanical enemies, electronic security systems, and surfaces which you can climb are the most common items highlighted.
A detailed scan (performed by locking on to the target in first person) will analyze a target’s weaponry and technological equipment, plus any cybernetic augmentations. The scan can also be used to discover the properties of electronic security devices such as cameras. This will allow you to evaluate what threat the prey may present, and act accordingly to achieve a successful hunt.
1st-Person Mode
(Default)
* Press the L2 button to enter 1st-person mode. Pressing the L2 button again will exit 1st person.
* Move the left analog stick while in 1st person to look around.
* Move the right analog stick while in 1st person to lean from side to side.
* Pressing the R3 button allows you to zoom in; pressing the L3 button allows you to zoom out.
CUSTOMER SUPPORT
Technical Support
Phone: (800) 630-0811, M-F, 6 am-6 pm EST
Internet: http://support.vugames.com
Customer Service:
Phone: (800) 757-7707 M-F, 6 am-6 pm EST
Mail
Vivendi Universal Games
4247 South Minnewawa Avenue
Fresno, CA 93725
CREDITS | Eurocom Developments Limited
Production/Design
Bill Beacham
Andrew Collins
Kev Harrison
Matthew Humphries
Richard Foster
Tim Browne
Project Management
John Whiston
Game Programming
Ashley Finney
Simon Mills
Greg Irwin
Jason Gosling
Joel Garabedian
Mike Halsall
Environment Art
Lee Ames
Adrian Mannion
Alan Pashley
Andy Bee
Anthony Stevens
Matthew Jeffery
Nigel Bentley
Richard Godwin
Simon Kirk
Stuart McReath
Character Art
Michael Boylan
Hans Johansen
Helen Jones
Justin Lawless
Sean Nicholls
Effects
Christopher Morehen
Storyboards & User Interface
Robert Smith
Animation
Martin McBain
Des Duggan
Stephen Oades
Player Animation
Ludovic Le Camus
Additional Animation
Darren Hyland
Jon Maine
Kenny Beard
Michael Ryan
Tom Noone
Tony Wills
Audio
Duncan Bradshaw
Music composed and performed by Ian Livingstone, courtesy of Tsunami Sounds Ltd. (www.tsunami.co.uk)
Opera Soprano - Kyla
Other vocals - Kevin Beckett
Engine Team
Ian Denny
Chris Jackson
Shane Clark
Ashley Finney
Mark Gornall
Kev Grantham
Andrew Hutchings
JL
Dave Looker
Stephen Robinson
Tim Rogers
Kev Stainwright
Steven Walker
Quality Assurance
Mike Robinson
Richard Charles
Thomas Crofts
Caven Lee
James Prestwood
Ed Richardson
Thomas Dhenin
Andrew Green
Jamie Small
Dominic Hallam
Tools Team
Mark Duffill
Diego Garcia Huerta
Ben Idoine
Jim Makin
Kev Marks
Andy Mitchell
Bob Smith
Kevin Thacker
Laura Zucchetti
Network Support
Dick Alton
Kevin Holt
Eurocom Special Thanks
Alastair Fell
Calvin Golkowski
Hugh Binns
Jose Garcia Camara
Karl Gillott
Leavon Archer
Lee Campbell
Mark Jackson
Mat Sneap
Neil Baldwin
Neil Davies
Paul Robinson
Rob Benton
Suzanne Watson
Terry Lloyd
Alex Skeith
Andrew Govan
Hayos Fatunmbi
Oliver Madden
Pete Livingstone
Richard Wilson
Steven Wakeman
Geoff Freeman
Jurgen Volmer
Richard Bridgland
Sarah Crompton
Double Negative Visual Effects, The Moving Picture Company
Extra special thanks to all of our wives, partners, families, & friends for their support & patience.
Published By
Vivendi Universal Games, Inc
Creative Services
Kathy Carter-Humphreys
Kristy Cheng
Grace Ching
Hayley Sumner
Andy Nuñez
Gretchen Clark
Voice Cast
Isabella, Mother - Tasia Valenza
Lucretia - Giselle Loren
Bruno - Fred Tatasciore
El Hongo - Armando Valdez-Kennedy
Hunter - David Sobolov
Additional Voices
Danny Arroyo
S. Scott Bullock
Arthur Burghardt
Keith Ferguson
Nika Futterman
Michael Gough
Kim Mai Guest
Nick Guest
Jennifer Hale
Nolan North
Marco Rodriguez
Debi Mae West
Dave Wittenberg
CG Animation Provided By
www.bluedreamstudios.com
Additional Predator FX courtesy of
Videosonics Cinema Sound, London
Fox Interactive
Special Thanks
Luke Letizia
Peter Byrne
Jamie Samson
Kate Carlyle
Greg Suarez
Steven Bersch
Kathleen Wendell