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Advanced- Satchel Tactics

Satchel Tactics

Ghost Force-Well, Grenades and satchels can be quite usefull weapons, one grenade can kill an enemy soldier, so if theres 2 enemy soldiers beside each other one can kill both, and a satchel can disable an enemy tank if placed right, but one thing they are good for besides killing, is drawing the eyes of the enemy, say your a sapper, get to the edge of an enemy town before the attack force, throw grenades all over on that side, plant satchels on the buildings meanwhile firing your pistol off and watch everyone scramble to that side while the force hits from another side.

Forward Bases -

1.) Don't approach on the road, and don't approach from the direction they are expecting you from.

2.) Try to scout out the area. Get a visual on the armor and infantry spawn. Most of the times, the spawns are on opposite sides of the road.

3.) Its a lot easier if you have two sappers. Just coordinate to place the satchels at the same time.

If you are by your lonesome....

1.) Place first satchel at the armor spawn, and make a beeline to the infantry spawn area. You will have ~five seconds before the satchel blows. Keep in mind that your intentions will be known as soon as the first satchel goes off. Try to get as close to the infantry spawn as possible, before your first satchel goes off. Place satchel at infantry spawn and keep running.

2.) After the enemy FB goes away, inform everyone that you now have an FB. Hop back on your transport and enjoy the ride back.

Reasons to blow armor spawn first:

1.) If you blow the infantry spawn first, tanks will know you are heading toward them next.

2.) You rather run toward infantry than toward tanks.

3.) Both infantry and tanks gather around the armor spawn area at a FB. As soon as infantry spawn, they mainly run toward the armor spawn to see if they can hitch a ride.

Thanks to alucard for the FB strategy

Email: Ginkus22@hotmail.com