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Team Rocket Drowzee

Drowzee Type: Basic Pokémon Card#: 54/82 Rarity: Common Color: Psychic HP: 50 Weakness: P Resistance: none Retreat: 1 Pkmn#: 96 Species: Hypnosis Lv: 10 Power: "Long-Distance Hypnosis" Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Asleep; if tails, your Active Pokémon is now Asleep. The power can't be used if Drowzee is Asleep, Confused, or Paralyzed. Attack: [1P] Nightmare (10) The Defending Pokémon is now Asleep.

Annoying. That is all I can say about this card. I was playing one a few days ago and they are VERY annooying. Always putting me asleep. TR Drowzee and Dark Gloom almost have the same Power, but one is Confusion instead of Sleep.

Long-Distance Hypnosis

The reason this card is so annoying. You can put your opponent Asleep and them attack. A 50% chance of them not attacking evry turn! (if heads that is.) Several of these mean Basics at once can really do some damage. Almost always making sure your opponent is Asleep.

Nightmare

Only 10 damage. Sad. It can do Sleep, but Drowzee's Pokemon Power that does fine by itself. Nightmare is also a pretty expensize attack since it does so little. Use only if you have too.

Combos

Looking for a annoying deck to annoy your friends? Try using Drowzee and Dark Gloom together. Now that is annoying. Another GREAT team is Drowzee and Base Haunter. Put them Asleep with the Power or Sleep! and then do 50 with Dream Eater. Nice. And of course, always good with that tub of lard Snorlax.

Stats

The 50HP isn't to great but it could be worse. Single Retreat is normal and no Resistance is bad. Weakness to Psychic also makes him a easy victum. Not to great on the Stats.

Rating

I give TR Drowzee a 6.0. It can really annoying and good with Base Haunter. Pretty good staller too.