Peanut ~ The Card Game
Tips and Tricks
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Table 1
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Table 2
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Table Description
• Purple = Player 1 Store Pile
• Blue = Player 1 Goal Pile
• Orange = Player 2 Store Pile
• Red = Player 2 Goal Pile
• Pink = Draw Pile
• Yellow = Community Play Pile
• Aces are low
• Kings are wild, and can be used for any card, except queens
• Suits and colors do not matter
• Players can only use cards from their own Goal Pile, hand, or Store Piles to add to Community Piles
• Once a Community Pile reaches a queen, the stack can be shuffled back into the Draw Pile
• Once a stack is removed from the Community Pile, the pile can be rebuilt, starting with an ace
• Players cannot move any cards unless it is his turn
• Stack the store piles so that you can view each card underneath
• After a Goal Card is played, turn over the next Goal card and work to play it on the Community Piles
• Only one card can be placed in the Store Piles per turn (this signifies the end of the player’s turn)
If a player uses all of the cards in their hand without placing one on their Store Piles, they may draw 5 new cards during their turn. The turn ends when the player places a card in their Store Piles.
For the Advanced
• Try to block your opponent, this may sometimes mean delaying your Goal card to prevent your opponent from being able to play after you
• Organize your Store Piles: Try to stack identical numbers, and stack piles in numerical order, starting with big numbers and working down
• Try to play out your hand to draw fresh cards
• Use duplicate cards in your hand to help circulate new cards in your hand
• Hoarding one particular number will give you an advantage
Peanut Home Page
Rules of the Game