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Peanut ~ The Card Game


Tips and Tricks


Table 1 Table 2


Table Description

• Purple = Player 1 Store Pile

•	Blue = Player 1 Goal Pile

•	Orange = Player 2 Store Pile

•	Red = Player 2 Goal Pile

•	Pink = Draw Pile

•	Yellow = Community Play Pile




• Aces are low

•	Kings are wild, and can be used for any card, except queens

•	Suits and colors do not matter

•	Players can only use cards from their own Goal Pile, hand, or Store Piles to add to Community Piles

•	Once a Community Pile reaches a queen, the stack can be shuffled back into the Draw Pile

•	Once a stack is removed from the Community Pile, the pile can be rebuilt, starting with an ace

•	Players cannot move any cards unless it is his turn

•	Stack the store piles so that you can view each card underneath

•	After a Goal Card is played, turn over the next Goal card and work to play it on the Community Piles

•	Only one card can be placed in the Store Piles per turn (this signifies the end of the player’s turn)
If a player uses all of the cards in their hand without placing one on their Store Piles, they may draw 5 new cards during their turn.  The turn ends when the player places a card in their Store Piles.



For the Advanced

• Try to block your opponent, this may sometimes mean delaying your Goal card to prevent your opponent from being able to play after you

•	Organize your Store Piles: Try to stack identical numbers, and stack piles in numerical order, starting with big numbers and working down

•	Try to play out your hand to draw fresh cards

•	Use duplicate cards in your hand to help circulate new cards in your hand

•	Hoarding one particular number will give you an advantage




Peanut Home Page

Rules of the Game