Real Name: Bel-Anath
Occupation: Queen of the Gods, goddess of war, former sun goddess, tutelary goddess of Arinna, patron goddess of warriors,
Legal Status: Citizen of Celestial Dilmun
Identity: The general populace of Earth is unaware of the existence of Anath except as a mythological deity.
Other Aliases: Arinna (Hittite name), Hebat/Hepatu (Hurrian name), Anat (alternate spelling), Antit (Egyptian), Arniddu ("Goddess of Arinna"), Lady of the Mountain
Place of Birth:
Arinna (near modern Bogazkoy, Turkey)
Arinna (near modern Bogazkoy, Turkey)
Marital Status: Widowed
Known Relatives: Hammon (father), Wurusema (mother), Kush (brother), Baal-Hadad (husband), Ninkasi, Zintuki (daughters), Telepinu (son), Enlil, Ninurta, Martu (brothers-in-law), Anu, Ea, Damkina, Mami, Eriskegal (cousins), Gaea (ancestor, alias Ninhursag/Tiamat)
Group Affiliations: The Anunnaki and the Igigi (Gods of Mesopotamia)
Base of Operations: Celestial Dilmun
First Appearance: Anath has not been seen in the Marvel or DC Universes
History: Anath is a member of an other-dimensional race of beings known as the Anunnaki, who were worshipped as gods by the ancient tribes and empires of Mesopotamia in the Middle East. Worshipped as a sun-goddess by the Hittites, she fell in love with Baal-Hadad, who had overthrown Enlil as king of the gods and tried to get him to marry her, demanding the secret of lightning from him in order to share his power, but Baal decided that she was unworthy of him and refused her. To prove her worth, Anath assumed the role as war-goddess and slew several of his worshippers on Earth. She petitioned the sea-god, Ea, to have a temple built for Baal atop Mount Saphon on Earth. Ea had the god Kinyras build this temple. Once the temple was completed, Anath once more presented herself to Baal as his wife and equal. She gave him three children named Ninkasi, Zintuki and Telepinu.
In his quest to assure immortality for mortals, Baal decided to conquer Allatum, a region of the underworld set aside for the shades (spirits) of mortals after death. Mot, the god of death and vizier to Eriskegal, the goddess of the dead, however, tricked him into eating from the table of the dead, ensuring he could never leave Allatum with the secrets he had learned. When Anath learned what had conspired, she sent her mortal servant, Takiti, to convene an assembly of the gods on how to free him, but they stood down from assisting her. On a mission by herself, Anath stormed the underworld herself and demanded that Mot restore Baal to life. Once Baal was restored to life, Anath slew Mot herself, earning the eternal wrath of Eriskegal.
Baal eventually turned over his throne to Marduk, the patron
god of the Babylonian Empire, when he departed Earth for the last time. By this
point, the Mesopotamian gods had splintered into two different groups, the
Anunnaki or gods of Earth and the underworld based in Allatum, and the Igigi or
gods of shy and heaven, based on Celestial Dilmun, ruled by Anu, the king of the
Mesopotamian gods. Anath spent time in both realms as well as on Earth.
Height: 5' 9"
Weight: 410 lbs.
Strength Level: Anath possesses superhuman strength enabling her to lift (press) 45 tons under optimal conditions.
Known Superhuman Powers: Anath possesses the conventional physical attributes of the Mesopotamian gods. Like all of the Mesopotamian Gods, she is exceptionally long-lived, but she is not immortal like the Olympian gods; she ages at an extremely slow rate since reaching adulthood and cannot die by any conventional means. She is immune to all Earthly diseases and is resistant to conventional injury. If she were somehow wounded, her godly life force would enable her to recover with superhuman speed. It would take an injury of such magnitude that it dispersed a major portion of her bodily molecules to cause her a physical death. Even then, it might be possible for a god of significant power, such as Anu, Ea or Enlil or for a number of Mesopotamian gods of equal power working together to revive her. Anath also possesses superhuman strength and her Anunnaki metabolism provides her with far greater than human endurance in all physical activities. (Anunnaki flesh and bone is about three times as dense as similar human tissue, contributing to the superhuman strength and weight of the Mesopotamian gods.)
Anath possesses a number of powers resembling magic based on her ability to channel and command the heat and light of the sun. She can exude incredible heat, enough to scorch or melt her surroundings and emanate incredible light. She can conjure items out of this energy such as swords and shields or devise powerful rays of light from her eyes that can explode on contact whatever she sees. She can also fly through the atmosphere.
Anath is stronger and faster than most of the Mesopotamian goddesses, with the obvious exceptions of Asherah and Inanna. She has superhuman stamina and endurance enabling her to perform at peak levels of activity for extended periods of time.
Abilities: Anath is an exceptional warrior of
particular ferocity in both armed and unarmed combat.
Weapons: Anath has access with a wide array of weapons including swords, daggers, spears and bows and arrows.
Pets: Anath often rides upon a lion.
Limitations: Anath is slightly less powerful at night
that she is during the day. She can channel and command sunlight, but she cannot
store it within her body.
Comments: Anath has not been seen in the Marvel or DC Universes.
Last updated: 06/08/08
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