
The Juggernaut
Cain Marko
F) Rm30
A) Ty6
S) Un100
E) Un100
R) Ty6
I) Ty6
P) Gd10
Health: 236 Karma: 22
Resources: Gd Pop: -30
Known Powers:
Invulnerability: Un protection vs. Physical, Energy, Toxins, Corrosives, Cold and Heat
Charging: The Juggernaut can move up to 4 areas in a round. He receives a +2CS when charging and should be treated as CL1000 material to be stopped. He pays no attention to force field or objects of less than In strength. Those of greater force will slow him down to 1 area/round.
Equipment:
None
Talents: Crime
Contacts: Brotherhood of Mutants