SF as Genre

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SF as Genre

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Mark Rose's dfn of 'genre'

Again from the "classic #27", "Alien Encounters -- Anatomy of SF", by Mark Rose, (Harvard Press, 1981) ISBN 0.674.01565.7 (Cabridge (Mass)/London (Eng), 1981), Pp.17-19 BEGIN BLOCK QUOTE
It is important to distinguish between indivdual texts and the idea of a *genre* and thus to adopt a quite different approach to the subject. Texts are concrete and particular. Generic ideas are not only more abstract than individual texts; [Note 1] -- they are fundamentally different in nature. They provide, to employ Fredric Jameson's useful term, the "environment" in which txt are written, the matrix that makes composition possible. END BLOCK QUOTE Next: {Random Thoughts} NOTES (this section only) [1] However, one *has* to think "the other way". That is, an particular text that *is* more abstract than a generic idea. Could this be a catalog? Say a catalog of all ideas (generic or otherwise). No. Because then it *is* specific rather than an abstraction. (Let us ignore the concept of "an abstract" (ie, an extraction/summary of a given text or thing) and stick with "abstraction" as a kind of "de-referencing of the thing" (I hate that phrase but can think of no other one -- that is, we take the thing (say a face) and then we abstract from it (in the case of Picasso)... From a conversation with Mollet: "Picasso used cubism to abstract from a face, yes. You have to start from something [a thing] and then "abstract" from it. In the case of Picasso, he abstracted into geometric forms [squares, etc] " -- (NOT an exact quote) So I suppose in this case we would say that the IDEAS are abstracted from a particular THING, but what Rose is saying is that (in general, and not to paint him into a corner) "any" idea is necessarily more abstract than any given text. This begs to have a counter-example given!!! {Back to the TEXT} (yes, I'm quite aware of the *irony* of this link! {Back to the TOP of this page}

Mark Rose's dfn of 'genre'

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Random Thoughts

Not that i haven't discussed this before, but... Part of the nature of SF is the questioning of what reality is. Thinly disguised non-SF that uses SF as a sort of cloak without at least partially addressing this is hardly SF at all. For example, with the advent of cloning, we have to ask ourselves (as does good SF) what is it to be "me"? In one story, the clone was more adopted to reality than the original, so when the authorities come (it is illegal to clone humans and the human cloned himself to make time with a girl in that he had no social skills), the clone is in control and the original is taken away as clearly a badly botched clone with little or none of the social graces. This point is (natch) brought forward excellently by Philip K. Dick's works; notably, "Do Androids Dream of Electric Sheep" (filmed as the movie "Blade Runner") as well as "Imposter". The problem of identity also manifests itself not only in the case of genetic manipulation, but in time travel. As Vivian Carol Sobchack has pointed out travel in Space is analogous to travel in Time. And as with all of the "journey of the hero", we see that the system of thought, the social/cultural b/g of the protagonist is tested. In reality, SF simply gives us more possiblities as to throw our own socieity/civilisation into contrast than would traditional literature. One thing that SF does is "move the story along". For example, when Johanathan Swift's "Gulliver" finds himself in a clearly strange land, this SF (fantasy some would maintain) element, lets the writer "get on with it" by directly creating a completely arbitrary society. In the same way, an alien civvilisation allows us to creeate exactly the contrast that we want to make our point. To a certain extent, SF writing *is* about story telling, but i would maintain it must ultimately be about ideas. Again on the subject of clones and robots (as slaves or servant class). We can use them as mirrors of ourselves, who we are or want to be or don't want to be. Unfortunately, the "robot as monster" is still prevalent. Th ealternative is "robot as clown" is also prevalent. Only in the case of HAL are we directly confronted with an alien intellegence - inexplicable. Naturally, an acutal alien could serve as well. But, the difference is subtle: If we have a subjugated race of aliens there is little difference that we can express as in the form of humans as slaves. But, with a robot, we have a clearly manufactured servant. We can then compare/contrast/comment through the narrative interplay between human and robot. Note that in the case of a clone, which again will approach human-ness rather than manufactured machine-ness of a robot, we are again led back to the human as slave model -- which automaticlly limits what we can do. If you will notice in the case of C3P0 in "The Empire Strikes Back", he is totally obliteerated and then brought back to normal. We can't do this so literally with humans or clones -- they after all fell pain. Note that to achieve this "feel", in the movie "BladeRunner", the robots feel emotion and pain, and thus display human-like characteristics. Note too the difference that this is *not* the case in the original work by Dick: "Do Androids Dream of Electric Sheep". This organic vs metalic distinction should be borne in mind when designing a character and or a story-line. {
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Mark Rose's dfn of 'genre'

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Mark Rose's dfn of 'genre'

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Mark Rose's dfn of 'genre'

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Mark Rose's dfn of 'genre'

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Mark Rose's dfn of 'genre'

NEXT: Mark Rose's dfn of "Genre". {
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Mark Rose's dfn of 'genre'

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Mark Rose's dfn of 'genre'

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Mark Rose's dfn of 'genre'