See also:  -[SF Lit]- (in literature)
           -[Film Literature]-

           -[Film Studies]- 
            -- break this out here and then xfer from mac 2001
                [Schultze Gets the Blues]

See also:  [Actores]

On this page:   {Camera Work}
                    {Establishing Character Relations}


                       {Sherman's March}
                       {THe Grace Lee Project} by Grace Lee
                       {Born Rich} by Jamie Johnson
                       {The Alchohol Years} by Carol Morley

{

Camera Work

Using Camera views/motions to create a richer aesthetic - despite over-use and viewer expectations of "classic" methods. In this section: {
Establishing Character Relations}

Establishing Character Relations

Using Camera views/motions. Not only what the character says establishes their order in the plot/drama hierarchy, but can be used to establish the dynamics of the interactions between characters. For example, in "2001" in the "Explorer Discovery One" phase, the camera finds one character climbing down the ladder into the main "stage" for this "Act". Also, to echo the isolation of the situation, the two astronauts sit far apart - hardly interacting. This is echoed by the fact that then interact with the computer (or view screen) more than with each other. Note the use of "distancing" - in this case: The classic Dispationate View. This view of an intense scene (mastered by Hitchcock in the long pull back leaving the main action so small on the screen as to be indiscernable; eg, "The Birds" during the "Gas Station" scene - contast this with "blood, gore, and explosion" of a similar scene in RoboCop. In the scene "replace the AE-35 unit", the camera establishes the procedure: One man in the control room, the other performs the EVA (Extra-Vehicular Activity). But, again they are physically appart -- separated by the circuit board (mystery element). Then, when they confer, the back-forth movement between them (in close up and frontal views) with the appropriate pauses for each to reflect on what the other has said. This establishes the mutual respect for each other - note how this contrasts with most action-adventure formats. Once the problem has been identified (the board isn't bad, is the computer ok?) then then the working out of the alternatives takes on the character of deep discussion. This can be used with the closeup as well as the pan around can be used as each person presents their ideas/analysis of the problem at hand. This occurs nicely in "Star Trek: Insurrection", as all of the pieces of the puzzle are placed before us - meanwhile the camera circles the three protagonists set in B/G of the very puzzle which confronts them: And hence the *major* reveal of the over all plot by the antagonists. Again, this "deep thought" is contrasted to a quite emotional outburst by the antogonists - and this establishes the basic character of the conflicting individuals. Contrast in "DieHard" the calm analysis and preditory thinking of "Hans" (Alan Rickman) who at first has control of the situation compare to the shoot from the hip reaction of "McClain" (Bruce Willis) - he has to keep telling himself: "Think, McClean. Think!" -- thus, showing that despite his ability for quick/violent action he IS capable of the same rational (although no where as dispationate) thinking as the antaogonist. In this case, the "connection" is made via a walkie talkie - a common techno trick in modern work. Note that this plays against the "master plan" of the antagonist and is used inject acknowledgements by the antagonist of the protagonist's prowess and worthiness as an adversary. Classic to this the phrase uttered by the antagonist: "I under-estimated you." Again the emotional message (and therefore various measures of the actors/extras/etc) is taken directly from their reaction to the events - parallel to the protagonist or antagonist as depending on their alignment. It also allows for the "hot headed" over-reacting character who is sent out "knight like" as a foil against the protagonist. In some cases of course, a "reconning" occurs in each camp to show who "thinks they are in charge", and of course they are almost inevitably (in most forumlaic action adventure films) proved wrong. This leads later to the again classic response by the protagonist: "I hate it when i'm right." in ironical response to "I under-estimated you" this reads as "Yeah, but i *didn't* under-estimate you."

Sherman's March

[
imdb entry] Try to find the extraordinary in the ordinary. Metaphorical movement: "Finally i headed south to see my family" (voice over) Parallel to this, he walks out of frame (stage right). If the text or the view that is shown is interesting (or intricate), then DON'T use a lot of camera movements or zooms (in or out).

The Grace Lee Project

[
imdb entry] Interchangeable drones. Doomed to a life of perfection. Loss of idenity. And yet the sense of being cast from some sort of archetypal superstruct.

Born Rich

[
imdb entry}

Carol Morley

{
imdb entry} Cutting back and forth.. Use of a repeated prop (the duck or the horse on a stick) Voice over from one person (a woman) Video of a man (supposedly one of her lovers) and then cutting over to the duck