Using SL Clothing Templates with The GIMP
| This is just a simple tutorial on how to make clothes for Second Life using the GIMP |
Step 1. Open the Template in GIMP. ![]() |
Step 2. Delete ALL layers EXCEPT for Overlay, UV Map, and Background.
These 3 will just act as guides for your clothing.![]() |
3. In the Center Window (the one with your template), Select FILE-> Open As Layer then select the texture you're importing.
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4. If the Texture is too big, in the TOOL panel, select SCALE LAYER OR SELECTION (CTRL+T). Scale the texture either by typing in the required size or by clicking on the image and scaling by hand.
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5. Duplicate the now smaller layer to fill in the needed areas. Now, with all other layers hidden, Select IMAGE-> MERGE VISIBLE LAYERS . |
6. Use the Eraser tool to clean up any areas where you don't want the texture.
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7. Repeat the Open As Layer step to add more textures. Use the various tools & filters to get the desired results.
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8. To Save your work, delete the Overlay, UV Map, and Background Layers. 9. Select File-> Save As (type name of file). Then Expand the Select File Type By Extention. Select TARGA.
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Uncheck RLE COMPRESSION and ORIGIN AT BOTTOM LEFT
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10. If EXPORT FILE box appears, you can either select EXPORT or go into CHANNELS and look for and delete any extra Alpha Channels.
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