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The Scarecrow

The Scarecrow

Jonathan Crane

F) Ty6
A) Gd10
S) Pr4
E) Gd10
R) Ex20
I) Ex20
P) Rm30

Health: 30 Karma: 70
Resources: Ty Pop: -10

Known Powers:
None

Equipment:
Scarecrow Mask: Allows Crane 1 hour of air, to ignore the effects of his Fear Gas
Fear Gas: Mn rank, 2 areas, Effects last 1-10 turns per exposure. Victims must make an Intuition FEAT or suffer neuromuscular spasms, cardiac arrhythmia and panic attacks.

Talents: Chemistry, Crime

Contacts: Carmine Falcone, Arkham Asylum

Jonathan Crane