The Scarecrow
Jonathan Crane
F) Ty6
A) Gd10
S) Pr4
E) Gd10
R) Ex20
I) Ex20
P) Rm30
Health: 30 Karma: 70
Resources: Ty Pop: -10
Known Powers:
None
Equipment:
Scarecrow Mask: Allows Crane 1 hour of air, to ignore the effects of his Fear Gas
Fear Gas: Mn rank, 2 areas, Effects last 1-10 turns per exposure. Victims must make an Intuition FEAT or suffer neuromuscular spasms, cardiac arrhythmia and panic attacks.
Talents: Chemistry, Crime
Contacts: Carmine Falcone, Arkham Asylum