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Examples of Assassination Attempts
Example I
[ AA Failed: Assassin Failed to Hit Enough HtKs: Target AADM'd the Assassin ]
OnlineHost: *** You are in "Drunken Peach Tavern". ***
OnlineHost: Prosion has entered the room.
Sinistral Medri: [ CR AA on {Prosion}]
Sinistral Medri: [ Assassin: Sinistral Medri{2d91}][Contract:#001DM]
Sinistral Medri: [Reg:A*014][11:57 E.S.T.P.M.][July 24th, 2000]
Sinistral Medri: [Method of death: Knife in the back.]
Sinistral Medri: [HtK:24][You have 5 minutes to state:]
Sinistral Medri: [Enhancers | Dice | BGS][And then roll a:]
Sinistral Medri: [2d20's perception check, (/2)]
Prosion:[none, 4d94, none present]
OnlineHost: Prosion rolled 2 20-sided dice: 14 1
Sinistral Medri: [Failed]
Sinistral Medri: -Stepping in quietly behind her, the shadows drifting off his shoulders as he leaned forward
Sinistral Medri: to pull his dagger, the black metal not reflecting any light as he plunged it deep into
Sinistral Medri: Prosion's back and ripped it out just as roughly.-[+3]
OnlineHost: Sinistral Medri rolled 2 91-sided dice: 7 77
Sinistral Medri: [15/24 AA failed.][Target: Your 2 options are to fight or flee.]
Sinistral Medri: [What do you choose?]
Prosion: [fight]
Sinistral Medri: [Sinistral Medri/50 -- Prosion 15/50]
Sinistral Medri: [DM ensues.]
Sinistral Medri: -Growls as he took another blind swing into her flesh, now plunging it into the back of her
Snistral Medri: neck and twisting ever so slowly.-
OnlineHost: Sinistral Medri rolled 2 91-sided dice: 23 9
Sinistral Medri: [Sinistral Medri/50 -- Prosion 17/50]
Prosion: ::crimson flows down her back in a steady stream..the puncture in her back no where near
Prosion: as bad as the open wound in her back..she spins around quickly grabbing his arm..as she
Prosion: spinned, she had pulled a small dagger as well..jamming it up into his arm pit::
OnlineHost: Prosion rolled 4 94-sided dice: 47 71 87 10
Sinistral Medri: [Sinistral Medri 34/50 -- Prosion 17/50]
Sinistral Medri: -He growled out in pain, and she saw his face, his eyes narrowed as he grit his teeth and
Sinistral Medri: brought his dagger about already encased with blood, the swoosh of air being heard while he
Sinistral Medri: took a fierce thrust at her gut, twisting the hand slowly in the rotating balls of his hand.-
Sinistral Medri: [+3dmg dagger]
OnlineHost: Sinistral Medri rolled 2 91-sided dice: 58 64
Sinistral Medri: [Sinistral Medri 34/50 -- Prosion 39/50
Prosion: ::she nearly doubled over with pain from his wretching hand..she regained her composure and
Prosion: ripped the dagger from his arm..bringing it up and around again to embed it deeply within
Prosion: his cheeck and into his mouth::
OnlineHost: Prosion rolled 4 94-sided dice: 72 27 58 18
Sinistral Medri: [Sinistral Medri 59/50 -- Prosion 39/50
Sinistral Medri: [Assassin dead; AA failed.]
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Example II
[AA Failed. Target fled as she missed perception.]
OnlineHost: *** You are in "Drunken Peach Tavern". ***
OnlineHost: Prosion has entered the room.
Prosion: ::walks in::
Sinistral Medri: [CR AA on {Prosion}]
Sinistral Medri: [Assassin: Sinistral Medri{2d91}][Contract:#002DM]
Sinistral Medri: [Reg:A*014][12:20 E.S.T.P.M.][July 25th, 2000]
Sinistral Medri: [+3 Medri Dagger{dmg}]
Sinistral Medri: [Method of death: Knife in back.]
Sinistral Medri: [HtK:24][You have 5 minutes to roll a:]
Sinistral Medri: [Enhancers | Dice | BGs][And then roll a:]
Sinistral Medri: [2d20's perception check, (/2)]
Prosion: [none 4d94..none]
OnlineHost: Prosion rolled 2 20-sided dice: 6 4
Sinistral Medri: [Failed.][AA Commencing.]
Prosion: ::taps her foot::
Sinistral Medri: -Dark hazel orbs peered forth from the shadows as he looked up, and caught his prey in his
Sinistral Medri: sights. Quickly he slipped up behind her, drawing his dagger without a sound and slipping an
Sinistral Medri: arm about her neck, pushing her entire torso back against him and then he let it slide up
Sinistral Medri: for an iron grip to push her chin back, and then came that dagger,/ever/so slowly being
Sinistral Medri: drawn across her flesh to spill dark crimson to the ground.-[+3]
OnlineHost: Sinistral Medri rolled 2 91-sided dice: 16 76
Sinistral Medri: ...
Sinistral Medri: [17/24][AA: Failed.][Target has 2 options; Fight or Flee.]
Prosion: [flee]
Prosion: ::she blinks..her hand going to her neck before she gets up and runs out::
OnlineHost: Prosion has left the room.
Sinistral Medri: [Target chose to flee.][AA Failed.]
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Example III
[AA Successful, target dead]
OnlineHost: *** You are in "Drunken Peach Tavern". ***
OnlineHost: Prosion has entered the room.
Prosion: ::slips back in::
Sinistral Medri: [Assassin: Sinistral Medri{2d91}][Contract:#002DM]
Sinistral Medri: [Reg:A*014][12:27 E.S.T.P.M.][July 25th, 2000]
Sinistral Medri: [5 min.'s to state Dice | Enhancers | BG's.]
Sinistral Medri: [+3 Medri Dagger{dmg}]
Sinistral Medri: [Method of death: Knife in the back.]
Sinistral Medri: [HtK:24][You have 5 minutes to state:]
Sinistral Medri: [Enhancers | Dice | BG's][And then roll a:]
Sinistral Medri: [2d20's perception check, (/2)]
Prosion: [none, none, 4d94]
OnlineHost: Prosion rolled 2 20-sided dice: 5 8
Sinistral Medri: [Perception failed][(/2)][AA Commencing.]
Sinistral Medri: -Steps into the tavern, and before she had the chance to turn and see his face, his dagger
Sinistral Medri: was drawn and he flung it furiously into her back, the alchemist spell that enchanted it
Sinistral Medri: allowing it to be such a strong metal alloid that it cuts straight through the bones of
Sinistral Medri: spinal cord; the inscription on the handle is the marking point of the depth in which the
Sinistral Medri: blade was plunged.-[+3]
OnlineHost: Sinistral Medri rolled 2 91-sided dice: 82 46
Sinistral Medri: [21(+3)][24/24][AA Successful.]
Prosion: ::dead::..
Sinistral Medri: [You have 72 hours to get a legal resurrection and legal healing, send both to the CR HC.]
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Examples I and II were of AAs that Failed, and RP'd well. That is the key here, good RP. When the AA log is turned in, if it is not RPd well, the AA will be ruled invalid, and the victim will not need a rezz. If the Assassin does not RP the AA well, it will be noted. If we receive three (3) logs of the same Assassin's AA's that are not RP'd well, then they will lose their Assassins license within the forum. This forum is about Role playing, not Roll playing. Now, if the assassin fails the AA, they have to RP their escape from the room. None of this: ::flees::.
If the Assassin does not kill the target, the target can attack back, but there must be one line of the Assassin moving or speaking before he can attack. The Assassin can flee at any time during an AA unless RP'd he is trapped by the TARGET i.e., the target passes perception and yells "Assassin" and points to him, then others in the room can close, and lock the door, etc, etc, etc. But, unless the Target passes perception, i.e., rolls 15 or higher on his dice {need two points} then NO ONE can interfere in an AA ever.
This is because unless the Target passes perception NO ONE in the room except the Assassin knows there is an assassination in progress. This is the only warning there shall be. If you interfere in an AA, you as the player will lose half your experience points. Second offense, you will lose all of your experience points. It is not fair to your fellow role player who has invested time, creativity, and energy to track and get to his/her intended target for you to cross RP IC and OOC. Your mundanes may know what is going on in the role play, but your characters do not know. A third offense, will get you expelled from the RPG and will get your character exiled from the realm.
For any concerns or questions regarding AAs, 

Midi is Spring by Vivaldi.

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