There are two types of group in EWR, Tag Teams and Stables.

Tag teams consist of two workers. A worker can be in many teams at once. On any of the roster screens, you can see a drop-down list for each person showing what teams they are part of. Each team has three statistics - the team name, the finisher, and their experience. Experience indicates how much these two workers have teamed together, and raises by 1 point every time they wrestle together as a duo. The higher the experience, the better, as this means the team work better together, and therefore produce better matches. For ease of viewing, teams can be set as active or inactive. This simply allows you to keep your tag team list neat, as you can hide the teams that currently are not used (perhaps because you have turned one member, or it is a team that haven't been together for years). Setting a team as inactive does not delete the team from the game - if you team two people together, even if the team is inactive, EWR will still recognise that they have a collective name, and will use it.

Stables are a collection of wrestlers. They must consist of more than 2 wrestlers for them to be used in angles, and there is a maximum of 20 workers per stable. The main purpose of stables is to be able to use the collection of Stable angles that the game has. Each stable has a leader - you can either choose this person yourself via the Editor or Stable screens, or leave it blank, in which case the game will choose the most over member to become the leader. Every active stable must have a leader. The role of leader means that that person will gain the most benefit from interview and angles ratings, and will be highlighed in commentary as the boss. Wrestlers can be in more than one stable.