| Salesman - |
Typical business runner |
| Strength |
10 |
| Vitality |
10 |
| Dexterity |
10 |
| Agility |
10 |
| Intelligence |
10 |
| Stamina |
10 |
| Speed |
15 |
| Shopkeeper - |
Runs many affairs of business |
| Strength |
40 |
| Vitality |
45 |
| Dexterity |
35 |
| Agility |
40 |
| Intelligence |
45 |
| Stamina |
35 |
| Speed |
60 |
| Manager - |
Total control of all trade of goods |
| Strength |
90 |
| Vitality |
95 |
| Dexterity |
85 |
| Agility |
90 |
| Intelligence |
95 |
| Stamina |
85 |
| Speed |
60 |
| Pharmacist - |
Makes basic potions and formulae |
| Strength |
5 |
| Vitality |
10 |
| Dexterity |
5 |
| Agility |
10 |
| Intelligence |
20 |
| Stamina |
10 |
| Speed |
15 |
| Herbalist - |
More advanced knowlege of alchemy |
| Strength |
20 |
| Vitality |
40 |
| Dexterity |
25 |
| Agility |
45 |
| Intelligence |
80 |
| Stamina |
35 |
| Speed |
60 |
| Alchemist - |
A master of mixing and lord of lotions |
| Strength |
60 |
| Vitality |
90 |
| Dexterity |
70 |
| Agility |
95 |
| Intelligence |
190 |
| Stamina |
85 |
| Speed |
110 |
| Cook - |
Able to make food edible |
| Strength |
15 |
| Vitality |
10 |
| Dexterity |
10 |
| Agility |
10 |
| Intelligence |
10 |
| Stamina |
15 |
| Speed |
5 |
| Fisher - |
Obtains food by using age old techniques involving thread and a stick |
| Strength |
45 |
| Vitality |
30 |
| Dexterity |
35 |
| Agility |
25 |
| Intelligence |
30 |
| Stamina |
50 |
| Speed |
20 |
| Farmer - |
Grows food from the ground, after months of hard work |
| Strength |
105 |
| Vitality |
80 |
| Dexterity |
85 |
| Agility |
75 |
| Intelligence |
80 |
| Stamina |
120 |
| Speed |
45 |
| Hunter - |
Obtains food from catching wild game and killing large beasts |
| Strength |
150 |
| Vitality |
115 |
| Dexterity |
120 |
| Agility |
110 |
| Intelligence |
115 |
| Stamina |
160 |
| Speed |
60 |
| Iron Smith - |
Forge tools and weapons from iron ore |
| Strength |
15 |
| Vitality |
10 |
| Dexterity |
10 |
| Agility |
5 |
| Intelligence |
10 |
| Stamina |
20 |
| Speed |
5 |
| Steel Smith - |
Build stronger weapons than before with steel ore |
| Strength |
60 |
| Vitality |
40 |
| Dexterity |
40 |
| Agility |
25 |
| Intelligence |
35 |
| Stamina |
90 |
| Speed |
30 |
| Bronze Smith - |
The next new-age smith, making weapons from bronze |
| Strength |
120 |
| Vitality |
70 |
| Dexterity |
70 |
| Agility |
45 |
| Intelligence |
65 |
| Stamina |
150 |
| Speed |
50 |
| Mythril Smith - |
Makes weapons out of the strongest known material in Tantagel |
| Strength |
160 |
| Vitality |
110 |
| Dexterity |
110 |
| Agility |
85 |
| Intelligence |
100 |
| Stamina |
210 |
| Speed |
90 |
| Ore Miner - |
Retrieves smithery material from the earth |
| Strength |
15 |
| Vitality |
10 |
| Dexterity |
15 |
| Agility |
5 |
| Intelligence |
10 |
| Stamina |
15 |
| Speed |
5 |
| Jewel Miner - |
Liberates elemental jewels for decoration and amulets |
| Strength |
80 |
| Vitality |
50 |
| Dexterity |
75 |
| Agility |
30 |
| Intelligence |
55 |
| Stamina |
80 |
| Speed |
25 |
| Gold Miner - |
Goes right for the money |
| Strength |
160 |
| Vitality |
115 |
| Dexterity |
150 |
| Agility |
60 |
| Intelligence |
120 |
| Stamina |
160 |
| Speed |
55 |
| Notetaker - |
Sketches up small plans and notes |
| Strength |
5 |
| Vitality |
5 |
| Dexterity |
15 |
| Agility |
10 |
| Intelligence |
20 |
| Stamina |
5 |
| Speed |
15 |
| Bookkeeper - |
Creates and edits large texts |
| Strength |
25 |
| Vitality |
20 |
| Dexterity |
75 |
| Agility |
40 |
| Intelligence |
90 |
| Stamina |
25 |
| Speed |
70 |
| Secretary - |
Masters of the pen |
| Strength |
50 |
| Vitality |
45 |
| Dexterity |
145 |
| Agility |
80 |
| Intelligence |
180 |
| Stamina |
50 |
| Speed |
140 |
| Toymaker - |
Makes simple machines |
| Strength |
10 |
| Vitality |
5 |
| Dexterity |
20 |
| Agility |
5 |
| Intelligence |
20 |
| Stamina |
5 |
| Speed |
10 |
| Clockmaker - |
Makes slightly complex mechanations |
| Strength |
40 |
| Vitality |
20 |
| Dexterity |
70 |
| Agility |
15 |
| Intelligence |
80 |
| Stamina |
25 |
| Speed |
35 |
Path 1:
| Locksmith - |
Useful if you lock yourself out of your hut |
| Strength |
70 |
| Vitality |
50 |
| Dexterity |
110 |
| Agility |
40 |
| Intelligence |
115 |
| Stamina |
60 |
| Speed |
65 |
| Engineer - |
Give them a lever big enough, and they can move the world... |
| Strength |
110 |
| Vitality |
75 |
| Dexterity |
180 |
| Agility |
60 |
| Intelligence |
195 |
| Stamina |
90 |
| Speed |
100 |
Path 2:
| Jeweler - |
Assembles useful decorations such as fire necklaces and wedding rings |
| Strength |
70 |
| Vitality |
55 |
| Dexterity |
105 |
| Agility |
35 |
| Intelligence |
120 |
| Stamina |
65 |
| Speed |
75 |
| Tinkerer - |
Can take apart and put back together just about anything mechanical |
| Strength |
125 |
| Vitality |
80 |
| Dexterity |
170 |
| Agility |
55 |
| Intelligence |
200 |
| Stamina |
95 |
| Speed |
100 |
Nobility
King - All stats 250
Queen - All stats 240
Prince - All stats 230
Princess - All stats 220
Baron - All stats 210
Baroness - All stats 200
Duke - All stats 195
Duchess - All stats 190
Count - All stats 185
Countess - All stats 180
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