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Rules

Be sure to read these before signing up

1. Rules made by the Owner or Manager of the Guild must be followed.

2. In order to join the guild you must donate a unique or rare item or a sum of gold.

3. You must pledge to serve this Guild and defend its honor with your characters life.

4. If a Guild meeting is scheduled , you must show up unless given permission by the Owner or Manager with a proper excuse.

5. Battles will be anounced a week or two ahead of time, if you cannot make it, inform the Owner or Manager ahead of time.

6. Missing every meeting and Battle is not tolerated. If this is the case, find another clan.

7. There will be no bad mouthing, putdowns, or verbal abuse against anyother Guild members. Bitching at monsters is all right.

8. All members must never turn on fellow guild members .

9. Before starting a match always select user Friendly and NEVER user Hostile.

10. Never lead a pack of monsters to someone that already has there hands full. Accidents happen, but the question is, What does Accident mean?

11. If someone needs help and you are nearby, then you had better help or we'll hunt you down like a dog.

12. Don't be afraid to help someone rush a swarm of monsters, 2 is better than 1.

13. Create a bond with a fellow Guild member so dungeon exploring can be safe, such as Necromancer and Paladin , and Sorceress and Barbarian groups.

14. Never enter another dungeon level or area alone. Take someone with you.

15. If you find important items that you cannot use, or do not want, take them to a point designated by the owner or manager such as dungeon or town entrances so they can later be placed in the Guild.

16. Any unigue or rare items found but not wanted, or cannot be used will be given to the owner or manager to be auctioned off between characters of that class . If only one character of that class is in the Guild at that time, then he gets it for free.

17. Characters in the game must anounce any life threatening spells if there are characters in the imediate area, or in the way, such as nova. This prevents unwanted deaths.

18. Never use a spell that you know will hurt a character in the long run, such as using bone wall in a doorway that a Sorceress is trying to run through to escape a swarm of monsters.

19. Never plan an ambush on monsters and get other players by accident. Anounce these things, others can help you, cause you're not alone.

Finished reading the rules, Become a member

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