Walkthrough
Chapter 1: The Adventure Begins!
Your adventure starts in the the small Pallet Town. After choosing
the name for your hero, explore the town and talk to everyone.
Then head north. Before you get a chance to leave the town
limits, Professor Oak, the towns expert on pokemon, will stop
you and take you to his lab. He will give you a little information on
pokemon and their habits, then he will let you pick a pokemon of
your own to begin training. You can get Bulbasaur, a grass type
pokemon, Charmander, a fire type pokemon, or Squirtle, a water
type. They are all good, but I like Squrtle the best. After picking
your pokemon Professor Oak's grandson will challenge you to a
duel. Beat up his pokemon to win some cash, then head north to
Viridian City. While you travel you will have to fight some wild
pokemon. You can't catch them yet, but you can fight them to
build up experience. You can find Pidgey, a flying type, and
Rattata, a normal type pokemon. If your pokemon gets hurt or
faints, just take him back to your house and your mom will heal
him. When you reach Viridian City head to the Pokemon Mart.
The shopkeeper will give you a package to deliver to Professor
Oak. Take it to Oak and he will give you the Pokedex. The
Pokedex will tell you all the pokemon you have seen or captured.
Now go back to the Pokemon Mart in Viridian City and stock up
on items. You should get a few Poke Balls so you can catch
pokemon, and maybe an antidote or two so you can cure poison.
Then check out the rest of the city. You also might want to head
south again to catch the Rattata and Pidgey. Once you have
completed your business, head north out of Viridian City to
Viridian Forest. In the forest you can find a bunch of different
pokemon including Caterpie and Metapod, both bug type,
Weedle and Kakuna, both poison type, and Pikachu, and
Electric type pokemon. You should try to capture and build up as
many different kinds as you can. There are also many rival
pokemon trainers in the forest. You can't catch their pokemon,
but you can beat them to gain experience. Some of the trainers
pokemon are pretty tough, so it would be a good idea to build up
one of your pokemon up to a high level so you can beat them. As
you travel the forest you can find a Potion, a Antidote, and a
Poke Ball. If you keep heading north, you should eventually find
the way out to Pewter City.
Chapter 2: The Mt. Moon Area
There is a bunch of stuff to see in Pewter City. There is a
Museum, a Pokemon Center, a Pokemon Mart, and a Gym.
Check out the city, then head over to the Gym. There are two rival
trainers to fight, including one named Brock. Brock is the leader
of the Gym, and if you want to challenge him, you have to go
through one his friends. Before you take on Brock, make sure
you have a couple of water, electricty, or grass type pokemon at
level 17 or above. This will ensure your victory. Brock has two
rock type pokemon, one at level 12, and one at level 14. When
you beat him you will recieve the boulderbadge. It raises all of
your pokemons attack power a little. You will also get something
called "TM34". These Technical Machines will teach any one of
your pokemon a special skill. TM34 will give one pokemon the
Bide skill, which reflects an enemys attack back at them. After
you are ready to move on, heal your pokemon and head east out
of town. On the way to Mt. Moon there are a whole bunch of rival
trainers. They aren't nearly as strong as Brock, but they still can
be tough. You can also find two new pokemon on the way to Mt.
Moon. There is the Jigglypuff, a normal type pokemon, and a
Spearow, a flying type. Keep on going to reach Mt. Moon. In Mt.
Moon there is many things to get. There are many rival trainers in
the mountain, and some of them belong to Team Rocket, a
group of evil pokemon trainers. The items you can find are two
Potions, a Rare Candy, a Escape Rope, a Moon Stone, a TM12,
a TM01, and a HP UP item. You can also find a couple more
pokemon. There is the Zubat, a poison type, a Paras, a grass
type pokemon, the Clefairy, a normal type, and the Geodude, a
very strong rock type pokemon. Explore the entire area of Mt.
Moon until you get all the items you want, then go find the exit. Its
pretty easy to find. Once you are out, just follow the path to
Cerulean City. On the way you can get one more new pokemon.
If you have the blue version of the game you can get a
Sandshrew, a ground type pokemon, and if you have the red
version you can get a Ekans, a poison type. Now go to Cerulean
City. There are a bunch of places to go to in the city, including a
bike shop. You can buy a bike, but it will cost you a lot. Now go to
the Gym. Here you will challenge the leader, Misty, once you get
through two other trainers. Misty has two water type pokemon at
level 18 and 21. I suggest building up a Geodude and Pikachu to
level 23 or 24, plus another ground, rock, or fire type to at least
level 22. After you beat her you will get a TM11 and the
Cascadebadge. Heal your pokemon and head north. Right when
you start on the path you will be confronted by Gary. He is a hard
opponent, cause he has 4 different pokemon, all of which are in
different classes. You will probably need a few different pokemon
too if you you want to beat him. After beating Gary, you cam
continue north, but be warned: there tons of rival trainers this
way, and you have to fight them! After beating Gary, head back
to the Pokecenter and heal up. Then take on all the trainers. This
is actually one of the best places, at this point in the game, to
build levels at, because of the amount of trainers. When you fight
them, rotate different pokemon in every battle, so they all get a
few levels up. When you beat them, the path will be cleared, so
you can make your way to the Sea Cottage.
Chapter 3: The Saint Anne
Head north after the bridge. There are a few trainers, and you
can catch an Abra (both), a Oddish (red), and a Bellsprout (blue).
Then go to the house. There you meet Bill. Talk to him and help
mih out. He'll give you the S.S. Anne ticket. Go back to Cerulean
City, and find the house with the police officer standing next to it.
Go through the house and down the path. Here you will find the
Pokemon Daycare. You can leave your pokemon here and they
will gain levels. But beware. Your pokemon cannot evolve while
in here, and you can't choose what skills they learn. After that,
keep going down and take the underground path. When you get
out of the path, you will be in a big grassy area with some more
trainers. In the grass you can find Meowth (blue), and Mankey
(red). Keep going sout to reach Vermilion City. Take care of
business, then go to the docks and enter the ship. The ship is a
great place to build levels cause there are tons of trainers. The
only really hard battle in here is Gary, but if you have a few strong
pokemon you should be able to waste him. After defeating Gary
talk to the captian of the ship and make him feel better. For this
he will give you your first HM, called Cut. Once you are done with
the boat, go back to Vermillion and get any grass or plant type
pokemon in your party. Teach cut to the grass or plant pokemon,
then go to the Gym. To get into the Gym, you must use the Cut
technique on the funny looking bush. Then go in and beat the
trainers. To get to the Gym Leader, Lt. Surge, you must poen a
locked door. To unlock the door, you must hit the garbage cans
in the right order. First, hit all the cans untill you get the message
saying you hace unlocked the first switch. Then hit another can. If
you pick the correct can you can go in and fight Surge. If it wasn't
you need to start over. Surge has 3 electric pokemon at levels
18, 21, and 24. If you have the blue version, use a strong
Sandshrew or Sandslash. They work great. If you got red, just
use any pokemon that isn't water or fire class. Beat Surge, get
the Thunderbadge and a TM, and head east out of the city. Pass
the cave for now and keep on going. You will be in a huge grass
area with lots of trainers and a one new pokemon to catch. You
can get the Drowzee (both). Then keep going east until you get
to a building. Go in and go to the top floor. Talk to the guy with
glasses. If you have caught more than 30 pokemon he will give
you the Itemfinder. If not, come back when you have. Then Go
back to the cave you passed a minute back. In the cave you can
catch a Digglett (both), and a Dugtrio (both). The Dugtrio is very
rare, so if you see him be sure to catch him. Go through the cave
to an area of Veridian Forest you've never been to. Go south to
find the HP UP and Moon Stone items. In the house, talk to the
Prof.'s Aid to get the Flash HM. Then go back up to Pewter City.
Go to the eastern city exit and Cut down the bush. Follow the
trail. You will meet a bunch of trainers. In the little area of grass,
you can catch a Voltorb (both). Then head down to the
pokecenter to heal your pokemon. Make sure to teach the Flash
skill you got to one pokemon and bring him with you. When you
are ready, enter the tunnel. Imeadiatly use the Flash skill, and the
cave will be lighted up. You can catch 2 new pokemon here, the
Machop (both), and the Onyx (both). The Onyx is very hard to
catch, so you might want to wait until you get a better kind of
pokeball. You will also find a few trainers in the cave. Beat them,
find the exit, and head to Lavender Town.
Chapter 4: The Silph Scope
Lavander Town has a few mysteries in it. First, the leader
of the Volunteer Pokemon Center, Mr. Fuji, is missing. Second,
you cannot identify the ghost pokemon in Pokemon Tower. You
will need a Silph Scope to do this, so you must go to Celadon
City. Exit left out of the city, and just follow the path to the
underground tunnel. There is also a grassy spot in the middle
where you can catch a Vulpix (blue), and a Growlithe (red). Take
the underground path and follow it to Celedon City. Cleadon is
the biggest city on the map, and you can get tons of stuff here.
First, check out the Pokemart. You can get all kinds of items
here. Now you need the Silph Scope. Go to the game corner
casino and talk to the guy by the poster. Beat him, and hit the
poster. It will open the secret door leading to the secret Team
Rocket base. This is a pretty easy maze. You need the lift key to
access the elevator, so get that, then hop on. Take the elevator
to the top floor, and battle with the boss, Giovanni. He has a few
worhty pokemon, but he doesen't really present that much of a
problem. Beat him to collect the Silph Scope. Now go the
Celadon City Gym. The leader is Erika, and she specializes in
graas type pokemon. She has a Victreebel, level 29, a Tangela,
level 24, and a Vileplume, level 29. Beat her to collect the
Rainbow Badge, which assures all pokemon under level 50 will
obey you. Next, head back to the Pokemon Tower. You can
catch a Gastly (both), a Haunter (both), and a Cubone (both).
When you get to the top, you will fight a Marowak. You can;t catch
it, but when you beat it you will have access to the top level. Beat
the Team Rocket trainer and save Mr. Fuji. Back in his house, if
you talk to him he will give you the Poke Flute, which allows you
to awaken the sleeping Snorlax that has been blocking your way.
Chapter 6: Safari Zone and Power Plant
The Safari Zone is a strange place. There are many pokemon
that can only be found in the Safari Zone. It consists of three
zones, all of which contain a slightly different batch of pokemon.
The new pokemon you can catch are Nidorino (both), Nidorina
(both), Rhyhorn (both), Exeggcute (both), Parascect (both),
Scyther (red), Pinsir (blue), Kangaskhan (both), Doduo (both),
Venomoth (both), And Tauros (both). The 4 pokemon that are
very very very hard to catch are the Chancey, Scyther, Tauros,
and Kangaskhan, mainly because of thier rareity. It is hard
enough to find these pokemon, and really hard to catch them. For
Scyther/Pinsir, I suggest just buying them at the game corner.
This will save you a lot of trouble. A good stratigy when catching
Kangaskhan is to throw a safari ball at it right away. Almost 100
percent of the time they will bust out and run, but a very small
percentage of the time they will stay in the ball. The Chansey is
also kinda hard to get. The trick is to keep throwing safari balls
at him. Throwing rocks at these pokemon usually just makes
them run, and throwing bait doesen't help much either because
when you throw a ball at them after bait, the ball will miss. Throw
ball after ball at chansey, and sometimes he will stay in the ball.
You can usually throw 3 or 4 balls at him before he runs, and
sometimes you can throw 5. He will usually stay in the ball the 5th
time. The last, and I think hardest pokemon to catch, is Tauros.
Once again, just throw a safari ball at him on the first turn. 99 out
of 100 times he will break out, but that 1 time is the one that you
will catch him. The Safari Zone can be a maddening place. I can
not stress enough that catching these pokemon is pure luck.
You're just going to have to throw the ball and take your chances.
Another part of the Safari Zone is the secret house and the gold
teeth. The secret house is located in the thrid zone. To get there,
take the east exit out of the entrance area. Go up through the first
zone, and into the second. In the second zone, head into the first
grassy patch you see, and head north. Go up and over the big
rock. Do not take the south exit just yet. Go north again, and up
and around until you are at a second exit to the south. Take this
exit. Go south a little bit in the third zone and pick up the Gold
Teeth. Then Enter the building in the top-left corner of the zone.
Talk to the guy there to recieve your Surf HM. Next, get out of the
zone and go to the bottom right hand corner of the city. Talk to
the warden to recieve the Strength HM. Now, go to the city Gym.
The trainers in this Gym use status-problem causing pokemon.
The Gym is made up of a few invisible walls. Just go through,
beating the trainers as you move along, until you get to the
leader, Koga. He has Koffing, level 37, Muk, level 39, Koffing,
level 37, and Wheezing, level 43. Not to tough. You will get the
Soul Badge and TM 06. Heal up your pokemon and make sure
to teach one of them Surf. NOw you need to go to the Power
Plant, but this might be a good time to get the Fly HM. Exit out of
Fuchsia City to the west, and head up the cycling road. There are
a few trainers here, and a few new pokemon. You can cvatch
Spearow (both) and Raticate (both) in the grassy areas. Finish
the course and go through the building. Keep on going until you
see a bush that can be Cut down. Use the Cut skill on the bush
and go up through the second building. Kepp going until you see
a small house. Enter the house, talk to the lady, and collect the
final HM, Fly. Once you have taught Fly to a pokemon, Fly back
to Cerulean City. Take the east exit out of town and go as far
east as you can. You will see a small break in the rocks blocking
off the water. Get right in front of the water and use the Surf skill.
Swim up and around until you get to the other shore, and enter
the Power Plant. There are a couple of cool items to get and a
few new pokemon too. You can catch Magnemite (both),
Magneton (both), Raichu (blue), and Electrabuzz (red). The main
reason for comming to the Power Plant is Zapdos. Zapdos is
one of the legendary pokemon, and he will only appear in your
game once. He is found near the exit of the Plant. I strongly
suggest not using your master ball at this time. The master ball
should be reserved for Mewtwo Mewtwo will be explained in a
later chapter). Zapdos is at level 50, so he is really kind of hard
to catch. The best idea (and this works on all 3 of the legendary
pokemon) is to freeze them with and ice attack like icebeam, ice
punch, or blizzard. One he is almost dead and frozen, just throw a
bunch of ultra balls at him. He will eventually stay in the ball. Once
you are done with the Power Plant, use Fly again to take you
back to Fuchsia City.
Chapter 7: To Cinnabar Island
Once in Fuchsia, exit the city to the south. you will see a huge
body of water. Surf into it and start swiming north. You can catch
a Tentacruel in both versions here. Just follow the water until you
get to land. You will see the Seafoam Islands, which is a cave. To
get through to Cinnabar Island, you will need a pokemon who has
the Strength ability. Enter the cave and use Strength. Then go to
the boulders and push them into the holes. After you push the
boulder into the hole, jump in the hole and push the boulder down
again. Continue this until you have the boulder in the water. Then
go up to the top floor and push the second boulder into the hole,
following the same process as the first. Repeat this process until
you have all the boulders in the cave in the water. To find all the
boulders, you will have to do a little exploring. You can catch a
ton of new water type pokemon in the cave. On the first floor you
can get Seel (both), Slowpoke (both), Psyduck (both), Golduck
(red), Horsea (red), Krabby (blue), Shellder (red), and Staryu
(blue). On the second level you can catch Staryu (both),
Dewgong (both), and Seadra (red). On the thrid you can get
Kingler (blue). The forth floor has Golbat (both) and Slowbro
(blue). On the forth floor, if you have all the boulders in the water,
you can fight Articuno, the legendary ice pokemon. If all the
boulders are in the right spots, you can swim over to him.
Articuno is at level 50, and he is pretty hard to catch. Use the
same techniques as you did with Zapdos, and you should be
able to catch him. Try putting him to sleep or paralyzing him. To
get out of the cave, make sure all the boulders are in the right
spots, then jump into a hole on the second floor into the water, or
go to the third floor and Surf into the water. Swim over to the land
area in the bottom right corner and take the stairs. Keep
following the stairs until you find the exit. Now Surf over to the
Cinnabar Island. The island is like a normal town, with the
exception of the Pokemon Lab. You can take your fossil and the
Old Amber to the Lab and get a pokemon. The Old Amber
becomes the Aerodactyl, the Dome Fossil becomes the Kabuto,
and the Helix Fossil becomes Omanyte. Just give your items to
the man in the last room, exit the building, then go back in and
talk to him. He will give you the pokemon. Now you need the
seventh badge. As you can see, the Gym is locked, so you need
the key. Its located in the building in the top left corner of the city.
This is the only building with random battles on the island.
(*Heres a little known secret for all you pokemon trainers out
there: The forth and final Moon Stone is located in this building. It
can be found by using the itemfinder in the room you start out in
when you enter the building.*) There are a few new pokemon to
catch here. You can get Grimer, Muk, Koffing, Wheezing, and
Ponyta in both versions of the game. On the second floor, in the
blue version only, you can catch Magmar. To get the key, you
have to get to an area on the third floor that has an open ledge
that you can jump off. To get there, you will have to push the
buttons on the statues that open the various electric doors in the
building. When you get to there, jump off the ledge. There are
three spaces that you can jump off, and each takes you to a
different place in the building. Tyr them all, until you get to the
basement. Search the basement to get the key. Now exit the
building and go to the Gym. Beat all the trainers, and get to the
Gym Leader, Blaine. He uses fire pokemon. Hes got Growlithe,
level 42, Ponyta, level 40, Rapidash, level 42, and Arcanine, level
47. Beat him to get the Vocano Badge, and the TM 38, which
has Fire Blast, a very powerfull fire attack.
Chapter 8: The road to the Indigo Plateau
The eighth and final badge is located at Veridian City.
Remember that locked Gym at the begining of the game? It
unlocked now, and the final leader is there. Beat all the trainers
and fight the final Gym Leader. Its Giovanni Again! Hes not much
more powerful now, so just take him out. Hes got Rhyhorn, level
45, Dugtrio, level 42, Nidoqueen, level 43, Nidoking, level 45,
and Rhydon, level 50. Any water or psychic pokemon will have no
problem killing them. Now, heal all your pokemon and stock up
on items. I recommend getting about 20 ultra balls (if you can
afford it), a bunch of potions, and a few escape ropes. Also
make sure you have pokemon with the Surf and Strength skills.
Now exit Veridian City to the west, and enter the big building. Go
through all the chack points until you get to a cave. In the grassy
area before the cave you can get a Arbok (red) and Sandslash
(blue). Save the game, then enter the cave. To advance through
the cave, called Victory Road, you must push the boulders onto
the switches to unlock the blockades. The cave can be pretty
confusing, but just keep pusing the boulders and pressing
onward. Eventually, you will get to a boulder next to a hole. Push
the boulder through the hole, then follow it down. Just follow the
stairs to the exit. If you do some extra exploring, you will find
Moltres (hes on the second floor). He is the third and last of the
legendary pokemon. Once again, freezeing attacks work very
well against him. Also try confusion, paralize, and sleep attacks.
You can catch three new pokemon here. On the first floor, there
is Machoke (both) and Marowak (both). On the second floor
there is a Venomoth (both). Find the exit and enter the Indigo
Plateau, the final challenge of the game!
Chapter 9: The Elite Four and Gary
This is the final test, the only battle that really counts. If you have
only been building up one pokemon the entire game, you might
have a little trouble with this fight. First, before even trying to fight
the Elite Four, i recommend going back into Victory Road and
builing up some levels. Once you have gotten about 4 pokemon
to level 60 or above, you will be able to win the final challenge.
Also, before entering the battle, go to the store in the Indigo
Plateau and buy lots of Max Potion, Revive, and Full Heal. These
items are essential to winning the next battle. Now enter the door
at the top of the room to begin. The first challenger is Lorelei.
She uses ice/water type pokemon. To beat her, use a fire,
fighting, or psychic pokemon. She has Dewgong, level 54,
Cloyster, level 53, Slowbro, level 54, Jynx, level 56, and Lapras,
level 56. They can be hard if you are not prepared. After beating
her, heal any pokemon that are injured, or have status problems,
and head to the next fight. Its against Bruno, and in my opinion,
its the easiest battle in the series. He uses fighting/rock
pokemon, so use any ice, water, ground, or psychic pokemon
against him. The reason he is so weak is that his pokemon are
strong but slow, so if you use a pokemon that is super effective
against him, you will kill him without having him attack even once.
He has Onix, level 53, Hitmonchan, level 55, Hitmonlee, level 55.
Onix, level 56, and Machamp, level 58. Take him out, heal your
pokemon, and get ready for the next battles, cause they start
getting pretty hard. Next fight is against Agatha, a ghost
pokemon trainer. She also has some other creepy pokemon. To
win this match, get a psychic pokemon for the ghosts, and any
other strong pokemon for the others. Your psychic pokemon will
really do dammage with the Psybeam and Psychic attacks.
Agatha has Gengar, level 56, Golbat, level 56, Haunter, level 55,
Arbok, level 58, and Gengar, level 60. Beat her and heal. Make
sure to save some Full Heals for this fight because her ghosts
and snakes and bats can cause some pretty bad status
problems. Now, get ready for the fourth battle. Its against Lance,
the dragon tamer. His pokemon are tough, but can be easyily
beaten with any ice pokemon. Icebeam and Blizzard will take
take them all out. Lance ha Gyarados, level 58, Dragonair, level
56, Dragonair, level 56, Aerodactyl, level 60, and Dragonite,
level 62. Beat him down to get to the final battle. Before
confronting Gary, make sure your pokemon are in top fighting
condition. Now go get him. All of Gary's pokemon have different
classes, so you will need at least 2 or 3 powerful pokemon to
beat him. His first 3 pokemon are Pigeot, level 61, Alakazam,
level 59, and Rhydon, level 61. His second three differ,
depending on which pokemon he choose at the start of the
game. If he picked Bulbasaur, he will have Gyarados, level 61,
Arcanine, level 63, and Venusar, level 65. If he picked
Charmander, he will have Exeggutor, level 61, Gyrodos, level 63,
and Charizard, level 65. If he picked Squirtle, he will have
Arcanine, level 61, Exeggutor, level 63, and Blastoise, level 65.
Beat him to beat the game. Congratulations! Your next job is to
collect all 150 pokemon!
Email: stone316cold316@yahoo.com