Homemade Matches

SCRAPYARD DEATH MATCH

This is a match meant to settle all feuds once in for all. Just about everything comes into play here, from running over wrestlers with cars, to angry junkyard dogs. There are even a couple of situations where death can occur. There are a few simple rules:

(Check it out! There is a chance for something brutal to happen on any roll of doubles.)

1-1 you both climb up a stack of cars until you reach the top. Youbrawlsavagely from your dangerous position many yards above the ground. Rollone die.

1-2 you attempt to smash your opponent's head into a windshield of anearby car. roll one die.

1-3 you attempt to go for the kill on your opponent, but he grabs atireiron and smashes it into your face unexpectedly. OPPONENT ROLLS ONLEVELTWO OFFENSE.

1-4 you take your opponent up on the hood of the car and attempt topiledrive him on to the hood-3. Roll two dice. The move works on arollof 5 plus the opponent's cage rating or less (kind of like the choicesituations chart). If the move fails, then your opponent backdrops youoff of the car and takes over on level two offense.

1-5 you knock your opponent down on the ground, and climb to the top ofapickup truck. You measure your opportunities and circumstances beforeleaping off of the vehicle. ROLL ON DEATHJUMP CHART.

1-6 you look around for some items to use in the junkyard. However,youropponent recovers, and charges at you from a distance. Roll one die.

2-2 you try to whip your opponent into a stack of cars. Roll two dice.

2-3 you open the hood of a car and stick you opponent's head into it. You climb on to the hood of another car and leap on to the hood thatyouropponent's head is trapped in. Elbow drop on to the hood-3. The moveworks on a roll of 9 plus or minus the opponent's agility rating.

2-4 you smash your opponent's face into a steel fence. ROLL ON LEVELTHREE OFFENSE.

2-5 you kick your opponent into a car whose window has been broken. However, your opponent reaches into the glove compartment and conveniently pulls out a wrench which he smashes into your face. OPPONENT ROLLS ON LEVEL THREE OFFENSE.

2-6 you hear the barking of the junkyard dog from a short distance. He appears from around the corner, and does not look to be very happy. Roll two dice.

3-3 you brawl on a conveyor belt as it inches slowly towards the incinerator. Roll two dice.

3-4 your opponent knocks you out cold with a baseball bat. OPPONENTROLLS ON LEVEL THREE OFFENSE.

3-5 you take the hook of a crane and smash it into your opponent'sface. ROLL ON LEVEL THREE OFFENSE.

3-6 you brawl with your opponent on the hood of a car, and attempt ahiptoss of hood-3. The move is successful on a roll of 8 plus or minus the opponent's power rating. If the move is not successful, opponenttakes over on level two offense.

4-4 Your opponent climbs into a forklift, and you chase after him,jumping up into the driver's seat of the forklift as well. Roll two dice.

4-5 Your opponent recovers and runs off into the maze of cars in the junkyard. You take off after him. Roll again on this chart.

4-6 You find an empty beer bottle and take possession of it. Your opponent sees this and tries to take it for himself. Roll one die.

5-5 You brawl with your opponent underneath a car that hangsprecariously above the two of you on a crane. Roll two dice.

5-6 you take an exhaust pipe and bust it over your opponent's head. ROLLON LEVEL TWO OFFENSE

6-6 you go off a distance and start the engine of a car. You try torunover your opponent. Roll one dice.

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