Personal Information
Name: Sable Player:
Race: Elf MECH Gender: Female Height: 4'0" Age: 108
Class: MECH Fighter Level: 6 Weight: 100 lbs
XP: 32,000 Alignment: True Neutral
Next Level: 64,000 Kit: None
Ability Scores
Str: 14 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 7%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 170 lbs Open Doors: 8
Dex: 19 Missile Adjustment: +3 Pick Pockets: +15% Open Locks: +20%
Reaction Adjustment: +3 Armor Class: -4 Move Silently: +15% Climb Walls: +15%
Con: 15 System Shock: 90% Poison Save: +0
Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 24 Max. Spell Level: 9th Max. Spells Per Level: All Illusion Immunity: 6th Level
Bonus Proficiencies: 15 Chance to Learn New Spell: 100%
Wis: 24 Bonus Clerical Spells: 4, 3, 3, 3, 3, 2, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +4 Spell Immunity: Class 6
Cha: 14 Loyalty Base: +1 Maximum Number of Henchmen: 6
Initial Reaction Adjustment: +2
Saving Throws
Paralyzation: 10 Poison: 10 Death Magic: 10 Petrification: 11 Polymorph: 11
Rod: 13 Staff: 13 Wand: 13 Breath Weapon: 13 Spell: 7
Combat
Hit Points: 66
Base THAC0: 15
Melee THAC0: 15
Missile THAC0: 12
Armor
Natural armor class 10
MECH Armor -10
DEX Defensive adj. -4
FINAL: -4
Weapon Proficiencies
Claws (Specialist)
Laser Rifle, Medium
Sword, long (Specialist)
Tracer Gun
Non-Weapon Proficiencies
Animal Handling 23
Animal Training 24
Blind Fighting 24
Communication Systems 24
Computers 24
Direction Sense 25
Drone Technology 24
Etiquette 14
Gadgetry 24
Heal 22
MECH Knowledge, General 24
Navigation 22
Security Systems 24
Sensor Systems 24
Swimming 14
Native Languages
Elf, Giant, Avian, Common
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Claws 14 3/2 0 1d4+4 1d6+4 S
Laser Rifle, Medium 10 4 0 3d6+2 3d6+2 M 40 120 350
Tracer Gun 12 1 0 50
Class Abilities
MECH Fighter
    Followers - Attracts followers after a stronghold is built and 9th level is reached.
    Weapon specialization - Allows specialization in one weapon.

Inventory
  • Items Carried
    • Laser Rifle, Medium
    • Tracer Gun
  • Items Readied
    • Claws
  • Items Worn
    • MECH Armor
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-55 56-85 86-115 116-145 146-170
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 16.00 pounds (None Encumbrance, 12 Movement)
Character History
Weapon Notes
Tracer Gun doesn't do any damage. It analyzes the DNA
of applicable creatures ans transmits to personal
computer systems.

Laser Rifle - Counts as a +2 Magical Weapon.

System Notes
Enhanced Optics: Infravision Capable. Heightened Sense
of sight. Minor Visual Scanning abilities.

Arm Computer: Access to main MECH data stores.
Remote uplink.

Respiratory System: Sable has the ability to breathe
underwater and is also affected by all foreign gases
unless she wills it.

Reconstructive Nanites: Sable's Nanites regenerate
1 Hit Point per Round.

Shape Change: Sable may change into the form of a hawk
at will. The transformation takes an entire round. In
Hawk form, Sable has limited manual Dex and Str (9).
Otherwise her Dex increases to 24 (-6 AC) with a Flight
Class A.

Electronet: Enables Sable to absorb up to 4d6 points of
Electrical damage a round and redirect it back upon a
chosen target the following round if all other actions are
abandoned. If Sable is stationary and motionless, she
may create a force field around herself that absorbs up
to 10 points of damage a round.

Retractable Adamantium Wings: Provides Flight Class B

Physical Description: Sable appears as a short elf with curly, shoulder-length black hair. She has smooth, light flesh colored skin and sapphire eyes. Her build is curvy and buxom. She wears a black uniform for everyday and a white uniform for dress occasions.

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 03/08/2001 01:58 AM

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