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Clash Hawk

Tonnage: 100
Chassis: Standard
Power Plant: Pyre 300 XL
Cruising Speed: 32.25
Maximum Speed: 54
Jump Jets: none
   Jump Capacity: none
Armor: Phoenix Ferroplate with CASE
Armament:
   3 Gauss Rifles
   1 ER PPC
Manufacturer: Storm Phoenix Combine
   Primary Factory: Shadow
Communications System: Thunderbird Special with Guardian ECM Suite
Targeting and Tracking System: Firesight Special with Targeting Computer

Overview:
       Based largely on the Star League's Thunder Hawk design, the Clash Hawk is an older BattleMech which is often found serving as defense for the most critical Sorm Phoenix sites. Slow and powerful, the Clash Hawk is capable of destroying light and medium targets in a single volley of its extreme-range weaponry.

Capabilities:
        The Clash Hawk is a truly terrifying Mech.  Three gauss rifles--as in its parent Thunder Hawk design--generate almost no heat whatsoever, and the single extended-range PPC is not quite enough to tax the Clash Hawk's double-strength heat sinks.  Designed with extended operations in mind, the Clash Hawk carries seven tons of ammunition for its gauss rifles.  This was not enough for the Storm Phoenixes however, and the jump jets originally slated for the design were scrapped to make room for a targeting computer, giving the Clash Hawk incredible accuracy (and, as a side effect, conserving ammunition).
        Not nearly as fast as most Storm Phoenix 100-ton Mechs, the Clash Hawk was designed to coax all the agility possible from the chassis.  The Mech's resulting slender design makes it look lighter than it really is, and its appearence is not especially fearsome.  Many enemies of Storm Phoenixes wielding this design have fatally underestimated its capabilities.

Deployment:
       Most Clash Hawks are scattered through the Striker Regiments, concentrated mostly in House Naraku and House Tenno.  Only House Ryan fields none of these Mechs, preferring to use their Denizen design for fire support.  The Sirga Striker Regiment also fields a large amount of Clash Hawks to defend the planet's agricultural sites.
 

 Clash Hawk

Technology Base: - Clan - Level 2
Equipment                                                Mass
Internal Structure:                                         10
Engine:                300 XL                            9.5
    Walking MP:         3
    Running MP:         5
    Jumping MP:         0
Heat Sinks:            10(20) - Double               0
Gyro:                                                             3
Cockpit:                                                        3
Armor Factor:     298 - Ferro-Fibrous        15.5

                             Internal          Armor
                           Structure          Value
Head                          3                9
Center Torso           31               45
Center Torso(rear)                      14
R/L Torso                21               31
R/L Torso(rear)                            9
R/L Arm                  17               33
R/L Leg                   21               42

Weapons and Ammo                     Location   Critical  Tonnage
ECM Suite                                              H          1        1
ER PPC                                                LA          2        6
Gauss Rifle                                            LA          6       12
Gauss Rifle                                            LT          6       12
Gauss Rifle Ammo (32)                         LT          4        4
Gauss Rifle                                            RA          6       12
Gauss Rifle Ammo (16)                         RA          2        2
Gauss Rifle Ammo (8)                           RT          1        1
Targeting Computer                               RT          9        9