Montani lives in the junior officer's quarters at the headquarters of the City Watch. He has duties that engage him at the headquarters (in a mostly administrative capacity) 6 days a week, between the dawn and dusk bells. Unlike the others, he customarily wears his armour during the day (and often at night) since it is part of his uniform.
He is tall and fairly slim, with light brown hair, worn long and tied back (an Irilian affectation derived from his father). He has a short-trimmed beard and mustache, and lighter complexion and eyes than normal. When out of uniform, he dresses mostly in somber tones - black or dark brown - accented perhaps with a crimson scarf or belt.
|
Characteristics |
Val |
Cost |
|---|---|---|
|
STR |
13 |
+6 |
|
DEX |
14 |
+12 |
|
CON |
11 |
+2 |
|
BOD |
11 |
+2 |
|
INT |
10 |
|
|
EGO |
10 |
|
|
PRE |
12 |
+2 |
|
COM |
11 |
|
|
PD |
3 |
|
|
ED |
2 |
|
|
SPD |
3 |
+6 |
|
REC |
5 |
|
|
END |
22 |
|
|
STUN |
24 |
|
|
Total |
+30 |
|
Powers and skills |
|
|---|---|
|
2 |
FAM : Common melee weapons |
|
2 |
AK : Ilthmar (11-) |
|
9 |
+3 CSL with broadsword, dagger and crossbow |
|
3 |
High Society (11-) |
|
4 |
Swimming (4") |
|
1 |
Martic (native, literate) |
|
2 |
Carousing (11-) |
|
3 |
Tactics (11-) |
|
2 |
FAM : Common missile weapons |
|
2 |
Perk : local police powers |
|
2 |
Increase AK : Ilthmar to 13- |
|
3 |
AK : "Bad" parts of city (12-) |
|
4 |
2 levels to offset DCV penalty for armour |
|
2 |
KS : Laws of Ilthmar (12-) |
|
3 |
Interrogation (11-) |
|
1 |
FAM : Criminology (8-) |
|
45 |
Total powers and skills |
|
75 |
Total character cost |
|
OCV |
5 (±3 levels) |
|
DCV |
5 (+2 for shield, ±3 levels) |
|
ECV |
3 |
|
Disadvantages |
(+50) |
|
10 |
Psychological Limit : Slightly paranoid (uncommon, irrational) |
|
5 |
Reputation: rake and general ne'er-do-well |
|
10 |
Watched (8-, City guard, more powerful, NCI, limited area) |