Name OCV RMod Dam STUNx Notes STR Min A/R Cost Throwing Axe -1 1/2d6K AP 1d6-1 7 20 / 3 Throwing Knife -1 1d6K 1d6-1 7 22 / 4 Throwing Star -1 1/2 d6K 1d6-1 5 15 / 3 Javelin 1d6K 1d6-1 7 22 / 4 Bolas -1 3d6 Entangle 10 30 / 6 Bow +1 1d6K 1d6-1 2handed 7 23 / 4 Crossbow +1 1+1d6K 1d6-1 2handed, full phase to
load 10 31 / 6 Musket +1 1d6+1K 1d6 2handed, 1 turn to load 8 41 / 7 Blackpowder pistol +2 -1 1d6+1K 1d6 1 turn to load 9 44 / 7 Sling -1 1d6K 1d6 10 30 / 6
All costs are based on the assumption that the weapon comes with 12 reloads (arrows, darts, musket balls whatever), with the exception of bolas, javelins, knives and axes, where it is assumed that the character has 3. However, all of these weapons have only one shot so will need to be reloaded after each shot. Extra ammo can be purchased as for normal small arms.
Afx = Autofire "x shots" AoE = Area of Effect AP = Armor-piercing Ex = Explosive IN = Indirect NRM = No range Mod RP = Reduced penetration RR = Reduced by range SE = Side Effect