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Standard Imperial Small Arms


Name

OCV

RMod

Dam

STUNx

Shots

STR Min

A/R Cost

Bolt Pistol

+2

1 1/2 d6K

1d6

12

9

41 / 8

Boltgun

+2

1 1/2 d6K, AF5

1d6

20

14

59 / 15

Storm Bolter

+2

+2

1 1/2 d6K, AF5

1d6

30

14

63 / 16

Heavy Bolter

+3

2d6+1K, AF10, heavy

1d6

40

15

96 / 19

Autopistol

+1

+1

1 d6K

1d6-1

20

7

22 / 4

Autogun

+2

1 d6K, AF5

1d6-1

30

5

29 / 8

Shotgun (break action)

+2

+1

1d6K

1d6

2

4

28 / 5

Shotgun (pump action)

+2

+1

1d6K

1d6

8

4

28 / 6

Shotgun (combat)

+2

+1

1d6K, AF3

1d6

20

8

39 / 10

Shotgun (sawn-off)

+3

-1

1d6K

1d6

2

4

28 / 5

Assault Cannon

+2

+2

2 1/2d6K, AF10

1d6

45

29

117 / 36

Autocannon

+4

3d6K, AF5, heavy

1d6

10

15

96 / 19

Laspistol

+2

1 d6K

1d6-1

30

8

23 / 4

Lasgun

+2

1 d6K, AF5

1d6-1

60

6

33 / 8

Multilaser

+3

2d6+1K, AF10, heavy

1d6-1

60

15

83 / 17

Lascannon

+4

4 d6+1K, heavy

1d6

20

15

120 / 24

Flamer

+1

1 1/2d6K, AoE cone, unranged

1d6-1

6

12

52 / 10

Heavy Flamer

+1

2d6K, AoE cone, heavy, unranged

1d6-1

8

16

62 / 11

Meltagun

+1

+1

4 d6+1K, AP, RR

1d6

5

15

137 / 25

Multimelta

+3

4 d6+1K, heavy, AP

1d6

5

15

134 / 25

Sniper Rifle

2d6K, heavy, NRM

1d6-1

6

12

52 / 10

Rippa gun

+2

+1

1 1/2 d6K

1d6

16

14

42 / 9

Missile launcher

+4

3 1/2 d6K, heavy

1d6

6

15

88 / 16

Grenade launcher

+2

2 1/2 d6K

1d6

6

15

60 / 12

Mortar

1+1 d6K, IN, Ex,, double radius, heavy

1d6

1

-

55 / 9

Plasma Pistol

+2

4d6K, SE (8-)

1d6-1

12

11

70 / 16

or 2 1/2 d6 AF3

Plasma Gun

+2

4d6K, SE (8-), or

1d6-1

12

13

69 / 16

2 1/2 d6 AF3

Plasma Cannon

+3

4d6K, Ex, SE (8-), or 2 1/2 d6 AF3

1d6-1

12

15

94 / 20


Base STR Min can be modified in combat. A braced weapon is -5 STR Min, and a weapon on a bipod is an additional -5 STR Min, but must be braced. A one-handed weapon fired with 2 hands is &endash;5 STR Min. STR Mins for Autofire weapons are +5 when the weapon is fired autofire. The character takes -1 OCV for every 5 points below the STR Minimum.

Small Arms Notes

Afx = Autofire "x shots"

AoE = Area of Effect

AP = Armor-piercing

Ex = Explosive

IN = Indirect

NRM = No range Mod

RP = Reduced penetration

RR = Reduced by range

SE = Side Effect