Tricks List

 

Grinds:
  • Frontside

Frontside Grind 1

Frontside Grind 2

Frontside Grind 3

Frontside Grind 4

Frontside Grind 5

 

 

 

 

 

 


  • Soulgrind

Soul Grind1

Soul Grind2

Soul Grind3

Soul Grind4

Soul Grind5

Soul Grind6

Soul Grind7


  • Unity

Unity Grind 1

Unity  Grind 2

Unity  Grind 3

 

 

 

 

 

 

 

 

 

 

 

 

 

 


  • Royale

Royale Grind 1

Royale Grind 2

Royale Grind 3

Royale Grind 4

Royale Grind 5

 

 


  • Backside
  • Backslide
  • Fastslide
 

Backside Grind 1

Backslide Grind 1

Backslide Grind 2

Backslide Grind 3

Backslide Grind 4

Backslide Grind 5

Fastslide Grind 1

 

 

 

 

 

 

 

 

 

 

 

 

 

 


  • Makio

Makio Grind 1

Makio Grind 2

Makio Grind 3

 

 

 

 

 

 


  • Miszou

Miszou Grind 1

Miszou Grind 2

Miszou Grind 3

 

 

 

 

 

 

 

 


  • Pornstar

Pornstar Grind 1

Pornstar Grind 2

Pornstar Grind 3

 


  • Fahrvergnugen

Fahrv. Grind 1

Fahrv. Grind 2

Fahrv. Grind 3

 

 

 

 


  • Acid

Acid Grind 1

Acid Grind 2

 

 

 

 

 


  • Topside Tricks

Topside Grind 1

Topside Grind 2

Topside Grind 3

Topside Grind 4


  • X grind

X Grind 1

 

 

 

 

 

 

 


  • Kind Grind

Kind Grind 1

Kind Grind 2

 

 

 

 

 

 


  • Soyale

Soyale Grind 1

Soyale Grind 2


Grab Tricks:

 

 

 

Air Tricks:

  • 360 and fakie

 

 

 

 

 

  • Bio Spin

 

 

 

 

 

 

 

 

 

 

 

  • Misty Flip

 

 

 

 

  • Back flip

 

 

 

 

 

 

 

  • Flat spins

 

 

 

 

 

 

 

  • Front flip

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  • Mctwist

 

 Thank you for your help, www.aggressive.com 


Okay, to do a frontside, you must do the main thing first: Get your footing familiarized. Like be able to stall on a curb in the position pretty fast, and stick it, then jump off and land normal. All with your skates on. So try that for awhile, like jump on your curb, rail, whatever, and just sit there, imagine what life will be like when you are finally able to grind, and then jump off. Next, try actually grinding. Approach from whatever side is comfortable for you. Now jump slightly up, and I emphasis slightly, because you kind of want to just "step on" the curb, don't try to do it Disaster, because you'll just get caught, and fall. So lightly step up on the curb with your front foot first! This means, lift that foot first, and apply most the pressure there. The back foot will then be set on the curb, and kind of drag along. The front foot carries about 80% of the weight, and the back foot about 10%. The other 10% of the weight is in the stomach where you've eaten too many Fat Boy Ice Cream Sandwiches. Now, once you kind of enjoy your grind for awhile, you have to jump off. Usually, you'll start slowing down after awhile, unless you're on a rail. In which case, you should jump off a little before the end of the rail. But on a curb, jump off just before you come to a complete stop, and land. You can either get off fakie, or regular. Try regular for now, and then try fakie when you are pretty good at it. That's it...just try it out, and if say it's too hard, then you really stink, because your nine year old neighbor down the streets wearing "Blaze" skates could do it...


First off, try a stall of the sole grind. Try to keep most the weight on the foot that is using the sole. The other foot, the one in position like the frontside, is used as a counter-balance, and should be pressed down, but not extremely hard. Get good at jumping on and off, and then back up, because we're going to actually try it! Go back a distance from your grinding surface on your most comfortable side. Now skate up to the surface at a moderate speed. Anticipate what you're going to do. As you take off, your feet should already be in the sole-grind position. As you make contact with the curb, remember to keep the weight on your sole. Now place your right foot in front of the sole, you should be moving (grinding) as this happens. Take awhile to enjoy the grind, then hop off. It is usually comfortable to jump off fakie (backwards), but also forward is convenient for some people. Get good at this, so you can do almost every attempt, then go get a crown at Burger King, and wear it around for the remainder of the day....um...ya.


Unity grinds are yet another variation on the royale grind. Put simply, learn these after you learn a royale grind for best success. A unity grind (also called an LA grind or a Buddah, depending on location) is a grind in which you slide down the object with your legs crossed, grinding on both outside edges.

There are a few key tips in getting a unity down, other than just learn a royale. If you can royale on the boot with ease, unities should take you an hour or two to get down to a reasonable level. Anyway, the first thing you want to do is make sure you land in unity position. Approach the object like you are going to royale it, and jump into the air. Lock in your strong royale foot solid on the object, and throw the other foot behind. Technically you should do both at the same time, but while you are learning its ok to stagger it a bit. Just like in miszous where the back foot will naturally lock in, the same is true with unities- your back foot will just glide on if your front is in proper position.

Foot position is also crucial. Before you even try these, stand still on the ground cross-legged so that you can get a feel for the proper stance. Your feet should be at least a foot apart when you land. This is harder than it sounds, because most people tend to jump on very erect with their feet literally touching each other. You need to squat down just like in a royale and make sure you are grinding on the boot. While grinding in this position you have to keep your feet very firm and locked in, other wise you will end up sitting cross legged on the object.

There isn't much else to it, other than going out and getting hurt trying it... There are a few problem solving tips that I can give to help speed things along, though. Most people tend to grind too much on top of the object, thus riding up it and having to step out on top of the planter. To solve this, just remember to keep your weight back just like in a royale. If you are jumping on and immediately locking up, then you are not landing in the proper position. Remember to put that royale foot on and use it as the main foot. The back foot is on just like a guide. Also make sure to squat down nice and low so that you are on both skates' boots.


Approach your curb at a medium speed. Look at the spot that you anticipate landing on...now, as you come to the curb, turn your body slightly so you are facing it, now extend your back foot, and begin putting it in the royale position. Make sure it's pointing away from you, so that the grinding surface is on the outer side of your skate. As you make contact, begin putting your front foot in it's place. Your legs should look parallel to each other almost, and they should be about shoulder width apart. As you do this, lean back, not so far that you fall over, but enough that you put the most pressure (if not all of it) on your back foot. This one will probably take awhile to master, so don't give up. Just keep at it for 2 or 3 days, or longer.

 

 


Contrary to what you might think, one footed fast slides are actually easier than grinding a rail- Assuming you do them on the right rail. The first step is to find a nice short rail, preferably down 3 to 5 steps. Then, skate straight towards it and jump as high as you can to see if you can make it above the rail. Don't try and jump over the rail your first time, just jump next to it so you can't catch your feet on it. If you're having problems getting high enough, try going faster. The faster you go, the farther out you'll jump and the farther down the rail you'll be when you peak. If you still can jump high enough to clear it, you probably need to work on jumping things normally. After all, if you can jump to get on top of the rail, how do you expect to grind it?! Before you go any further, let me define a few terms for skate of clarity. A fast slide is a grind in which the lead foot (the one furthest down the rail) is sliding along the rail, and the trailing foot isn't on. A back slide is the opposite, with the trailing foot being slid upon and with the lead foot being lifted/grabbed. A soul slide is a soul grind in which the lead foot is lifted off and you are grinding only on the soul of your soul foot. With that out of the way on to the how-to. Once you can jump high enough, you should be ready to give fast slides a shot. One key is to approach from a slight angle so that you'll just cross over the bottom of the rail. Get some speed up, jump and turn so that you are parallel to the rail. Stick your leg out, tap the rail, pull it in, and you are done. In reality you are not grinding, but sliding. Though a few top skaters can actually grind in this fashion, the vast majority simply do a slide. So remember to jump high enough and with your body straight enough that you can stick your leg down and toe tap the rail. Back slides are found to be easier to do than fast slides by most. To do a back slide you approach the rail just like you were going to do a normal grind, except you want to hit the rail with just the outside edge of your back foot. Remember, the key is that you don't want to put any weight on the sliding foot or it will slide out from under you and you will jack your ribs. A few key things to remember when doing fast (and back) slides are speed, spin, and control. If you are doing a long rail, or a shallow rail, you will need tons of speed to be able to fast slide it and not have to put any weight on the foot. If you are used to just frontsiding the rail, its a big mental jump to do these, but its quite possible. Remember that you are basically just jumping over the rail and throwing in what looks like a grind. The next two important things to remember- spin and control- go hand in hand. Because you are going so fast and the rails are smaller than normal, you will need to spin very fast to be able to make the grind and make the landing. You need to be in total control of your body when it is in the air, and hopefully it'll be possible to pull it out. Once you're done with that, all that's left is variations, bigger rails, and actually grinding it.. As you get comfortable with the sliding and getting into the correct position, you should be able to actually start grinding the rail instead of toe tapping it. This will make it more stylish, and also able to do longer rails. If you are ready to try the real thing, read up on royales first, as they are as close to it as you can get.


A makio is pretty much the same as the back slide, with two minor differences. The first and obvious one is that your sliding foot is doing a soul slide on the rail. The second difference is that you don't need to turn your body perpendicular to the rail to soul. You can just keep going straight ahead and it'll work fine. Being able to do soul grinds is a big help when trying to learn this trick because being able to lock in the soul foot is a skill that takes a bit of practice to acquire. In any case, you approach the rail just like you are going to do a soul grind. Make sure you jump up high and get your weight on top of the rail. Lock in the soul foot and away you go. The free foot can be doing any number of things, but a typical action is for it to be either grabbed by a free hand or placed next to the souling foot. Soul like normal and hop off of the rail. The beauty of this trick is that it is an easy extension to soul grinds because a proper soul grind has almost no weight on the lead foot. And since little weight is placed on the lead foot, it is easy to take it off. The only hard adjustment to make is balance. For many, the lead foot acts as a rudder and guides you down the rail. However after a bit of practice it becomes easier. So remember to jump high, get your weight over the rail, lock in the soul foot solid, and ride it out.. Good luck, and remember no rail is too long!


First off I'll go into explaining a miszou for people who don't know what a miszou is. A miszou is when your front foot is sliding on it's soul and your back foot is turned and sliding in the groove between the 2 and 3 wheel. This trick can be done on curbs, planters, rails, ramps, or whatever you can find to grind on.

Approach and jump just like you are going to pull a backside grind, but instead turn your front foot so that it's on the soul and is pointing where you want to go. As you gain experience, you will become more fluid with the trick and won't have to think about doing a backside, but simply jump up, bend your front knee and land soul on your front foot. But until then, try and keep a few key points in mind. Make sure to keep your body facing the direction you are going. Also keep your front knee bent (boned) so it's leaning into the thing you are grinding and keep your weight centered on top of the ledge. Play around with your weight distribution until you feel comfortable, but most of your weight should be forward, and on your front foot.

A miszou on a rail is very similar to doing a miszou on a curb, but on a rail you can bone your leg over more, but always keep directly on top of the rail or you will lean off the rail (or fall). I think it is easier doing farside miszous on rails, but that is just my preference. Either way, you must make yourself get on top of the rail or you will fall.


All right, the pornstar is one of the coolest looking tricks I know. Foot position for the pornstar is as follows: your normal soul foot is placed like you're doing a soul, except now it's going to be the lead foot. Your other foot is now going to be in the back. It should touch the rail on the outside boot/frame. So it's kind of like in the frontside fahrvergnugen position. The hardest part of this trick is locking on. Once you've got that, grind as long as you want, and come off spinning or however you want. This trick is usually done alley-oop, so work on it forward then spin onto the rail and do it alley-oop.


There are many names for this trick. It is one of the most stylish looking tricks you can do. In slang terms it's also called a 'nugen'. When doing the fahrvergnugen, you have to keep all of your weight on your front foot, but keeping your body weight as backward as possible. If you don't lean backwards, your front skate will stick to the obstacle, and you'll stumble over your front foot. If you look straight down, your front foot should be a little ahead of the spot you're looking at. Getting the front skate as low as possible, so that it will ride on the outside frame and the outside boot as well, will result in more stability, since the skate will be locked to the obstacle. The trick is easier when you grind downhill; then it is easier to lock your skate like this. It is so much easier to maintain balance if you do the trick in low rider style. Many skaters prefer doing this trick backside. If you do so, you can get your knees in an angle of about 45 degrees, which will look better, and probably also easier for the majority. When you do it backside, remember to have your skates placed perpendicular on the obstacle, so that (especially your front skate) your feet won't slide into miszou position.


An Acid grind is like a Soul Grind but with the front leg turned the other way round such that it points the opposite direction than the Soul Grind. Practice this as an Acid Stop before trying it on the curbs. Get the balance right because that is the most important. Remember, one tip from me, is that when you skate up to the curb and land in the Acid position, bend your front skates facing outwards such that more of your frame contacts the curb. Slamming the front skate down just may jam it and you'll be going down forwards fast! For starters, try the step-up before actually jumping and landing in that position. Skate parallel to a curb you are used to and then bring the Soul leg and lock it in, slide for a moment to get your balance and then bring the front leg and rest it on the curb. A word of warning , do not shift your entire weight on the front feet. Just don't, don't ask why :)! Most important not just in this trick but in all others is to have your balance directly over your skates. Slide as long as you can, and when you come off, you'll got fakie naturally.


The correct way to do topside tricks is to bend your legs really low, slap your foot with the inside grind plate on the grind and hold it. Lots of people, especially Fatty skaters, just jump on the grind and push their ankle down topside. Don't try to do this because you will just slip off and probably hurt yourself. What you should do is to just work on leg strength and you'll eventually be able to do a topside grind.


The X-grind is kind of like an acid-sole, but instead of grinding on the outside grindplate, you grind on the sole. It's kind of like a "double sole" if you think about it. Because, you jump up like a regular sole, and then you put your other skates sole on the rail, curb, ledge, whatever topside. If you're on a rail, it's not really topside at all, but straight like the regular sole, but on a ledge or curb, it has to be bent more, so you can fit it on there.

You jump up like you would if you were doing a sole-grind, and you place back sole grinding foot on first, and let is grind for a second. Then you bring your other foot around, and place that in it's position. The weight should be distributed evenly between your skates, and if anything, a *little* less pressure on the front skate (the sole riding 'topside'). To jump off, lift the front foot first, and get it ready to land, then lift your back foot, and land the sucker. It shouldn't be too hard, but if it is, just keep trying. Now, remember, try to bring your front foot over faster and faster each time you try to do it, so that after awhile, it's just there automatically, and when that day comes, you will have the highest self-esteem on the enter internet!


I found it a lot easier to practice sweatstances before I did the kindgrind, especially because I wasn't good at topsides. The sweatstance is really easy, so when you have got that, you just go backwards instead. When doing this trick on halfpipes and quarterpipes, it is not a big change from going backwards or forwards, but when you're going down a rail, this is a little harder. I find it easiest to launch the trick with a 180 off the ground - in that case you can spot your landing. Be sure to keep your upper body as much over the rail as possible, having in mind that your soul foot should be topside. This will make you keep your balance, and you can bail out - if you're loosing your balance.

You can put the weight practically anywhere, since this trick is a 'well balanced' trick - it will not sweep yourself away if you lean the wrong way, although I prefer putting my weight on the souling foot. If your back foot is perpendicular to the rail, you have to put your weight on the souling foot. When done on halfpipes, quarterpipes, and curbs/ledges, you can't have your upper body directly over the obstacle. You need to have an angle of about 45 degrees.


Alley-oop Royale version of a soul. In this trick, when you get into the soul grind you tilt the block between the wheels away from you like a royale. This is a very easy grind to do once you have mastered the soul.


Grabs                            Variants     Flips         Moves
-----------------------------------------------------------------
Method   Crossed     Indy        Alley-oop    Back        Running Man
Stale    Crossed up  Express     Fakie        Front       Acid Drop
Mute     Stalefish   Stiffy      Late         Miller      Cess Slide
Japan    Rocket                  Combination  Misty       Kang 
Judo     Liu Kang                             Berani      Bio
                                              Cabalerno
                                              Brainless

There is really nothing hard to do in landing a 360. You just have to spin fast enough to pull it out before you hit the ground. To accomplish this you can spin slowly and jump high, or spin fast, and stay low. For the purposes of this page, assume you want a normal jump with a fairly fast spin.

The first step in doing a 360 is the approach. Get on your favorite flat stretch of pavement, and roll at a fairly slow speed. Crouch down at your knees and waist as if you are going to jump, and put your arms on one side of you. Next explode upwards and throw your arms to the other side. Spot your landing point and direction, unwind, and land.


This trick is quite hard to learn if you can't do a normal 540. If you can't do one, you really should learn to before you move on to the bio.

First, find a suitable bed at home and take the mattress off it. Put the mattress on the floor in front of your sofa or something of similar height. Second, lay out some cushions next to the mattress.

After you have done all this, stand on top of the sofa, and jump as if you were doing a 540. But this time, instead of keeping your shoulders flat as they spin, bring your right shoulder (if you spin anti-clockwise, and left shoulder for those who spin clockwise) down and round. So you bring your shoulder down for the 180 part, and to complete 360, bring it up.

Most of you should get to that bit, but now comes the tricky part - landing it. Since you are spinning on your side, if you landed after 540 you would land on the sides of your skates, and spin round another 90 degrees into the ground. Instead of letting your legs spin around normally, you have to concentrate on bringing them over your shoulder (not quite over because that would be misty flipping). This will bring you back to the normal vertical state you were in when you started the trick. That is the key to this. If you can remember to get back vertical, you'll have it down. - aggressive.com


A misty flip is a front flip with a 540. The worrying thing about this trick is going upside down. If you can bio well and get really horizontal, then misty flips are merely extension an of this. Sort of...

You might want to try this trick in water, or maybe at home on a few sleeping bags or something before you go out an actually try this. Make sure to use all protective padding when attempting this trick.


For this trick, you need be able to catch several feet of air. Pump really hard on the ramp so you can get the biggest air possible. As you leave the ramp behind, let your feet rise above your head. As you feel yourself go upside down (or the half-pipe comes back into your vision), look up/tilt your head back. This will get your rotating the rest of the flip, and if things really go badly you will land on your knees or skates and not on your head. Remember, in just about every tricks the head leads where the body goes.

As you get back vertical again (skates down), bring your knees up to your chest. This will put your skates at the right angle to meet the ramp. If you have to bail out, this is the moment to do it, as you can land on your knee-pads and not damage anything. It does take a couple of tries to land this move, but don't lose faith. - aggressive.com


Flat spins are spins where you get completely flat in the air while doing your spin. Be careful, these tricks are very painful when they are missed.

Pump hard up the ramp, and give your transition a slight curve, as if you were going for a grind (the way you want to spin). As you start to air, you will feel as if you are lying on your side. At this point, you want to bring your legs round hard, so that you start spinning. This will get you rotating around your belly button (if you do it right), and all you have to do is hold the position, until you have gone full circle, at which point, you will be facing away from the vert. Here, you want to give your torso a little twist, until you can see the transition. Just brace yourself for the landing, or the bail, depending on how you end up.


Believe it or not, doing a front flip on a vert is NOT a very hard trick. If you have the basics down, and are quite comfortable doing 360's and catching a few feet of air, flips are a cinch to learn.

To start out, visualize yourself going up the ramp backwards and doing a flip. After you can visualize it, you are ready to attack it head on. (Heh) Nailing a front flip involves only a few simple things- your position in the ramp, the speed at which you turn, letting go, and landing. I'll try and explain all four aspects.

First off, you have to have a decent bit of height to land a flip. If your ramp has a couple of feet of vert, you will want to be at around the height of the coping before you try it. If you are any lower you will have to push out as well as turn, and that will only lead to problems as your speed varies. (Ie- you have to push out hard if you are trying one low, as opposed to pushing out none if you are high. The mechanics are much easier if you are higher because you only have to worry about rotation.) My best advice is to go back and forth a few times to get the blood flowing, and do a frontside stall on the coping. Drop back in backwards, making sure to pump hard on the way down, and prepare to flip.

Now you are going up the ramp backwards, facing forwards, and saying your favorite prayer very fast. Don't worry.. You can do this! Hopefully your stance was firm enough going up backwards that you don't drift in the direction of the coping-- You'll may land flat against the ramp when you are done, or worse hit your head at the bottom of the rotation. Just remember to go up like a normal fakie air and you will be fine. So as you feel your speed staring to taper off, (about a foot or so away from your max height) throw your arms and chest forwards until they hit your legs. Grab tight and spin hard and fast.

Your body will naturally know when to unravel from the spin, so trust your gut instinct when it tells you I'VE SPUN ENOUGH!. It may take you a fall or two to get the feel of the timing involved with it, but then again how many times did you fall when learning 360's?! Its an easy trick, but not THAT easy! To unravel, just let go and push your body apart as hard as you threw it into a ball. The idea behind this is to stop your rotation when you have completed a flip, and have your body in position to drop back in the ramp again. Again, its tricky, but you have to trust your instincts.

Finally, you have to land this trick. Since you have stalled out at the top after doing your flip and are starting to go face first downward, you need to react quickly to try and pull this out. The first thing you need to do is establish contact with the ramp. If you haven't done so yet, push your legs back until they hit the ramp. Hopefully they do touch the ramp, but if they don't, pull them back in because you are going to fall! Seriously, as long as your feet are touching the ramp, you should be able to pull out a landing. - aggressive.com


A mctwist is an inverted spin on a ramp. They can be 540s or 720s. It all depends on what you think you can do.Before you even attempt a mctwist, you must make sure that you can spin a 540 with no trouble and get about five feet of air. After you can do that, you are ready to try this trick.

540 MCTWIST:
Pump hard to get a big air off the vert, and when you reach the vert part of the transition bring your arms around to start spinning. At the same time, twist your head down to your ribs. This will get you upside down. If you've spun hard enough you will start spinning, and if you get the right momentum by bending you will start inverting. This will feel really weird, and you must resist the temptation to spread your arms and legs out to stop yourself because if you do you will stop spinning upside down. This is not good.

When you feel yourself pass 360, you can now start to unwind your arms and legs to slow you down. You'll spin the rest of the 540 by momentum alone, so don't worry. It is at this point that most people grab, although if you think you are good you can try the whole thing with a grab. To get out of the inverted position you need to bring your knees up to your chest. This will get your legs sticking out at the correct angle to drop back in to the half-pipe. Getting back straight isn't easy, and you will have plenty of fun getting your bailing out technique right. - aggressive.com

With any sort of question, or anything I could help you with, please contact me at jojocat12@hotmail.com