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Name: Sasha Moranne and Monolith
Age: 15/45
Weapon: physical combat
Job: thieves
Eye Color: blue/none
Hair: auburn/none
Height: 5'3"/8'7"
Weight: 115/445
Birthdate: December 20/September 9
Birthplace: Metzengerstein/Isadore
Blood-type: O/none
Special Skill: Blackjack/Ghost in the Machine

Appearance: Sasha wears blue jeans, a green sleeveless top with a lighter green stripe down each side and encircling the shoulder, and a pair of brown leather boots. Her auburn hair hangs down to her waist and is generally left untied. Monolith is the hulking robotic house for the brain of Dr. Bandon Carrior. He's clunky and starting to rust, but he still gets the job done.

Background: Bandon Carrior was a brilliant young scientist and the assistant to Dr. Deelan Moranne, a bio-chemist under the employ of the vampiric warlord Zarre. Hired to find a cure to the vampire's inherant weakness to sunlight, they discovered that the weakness was a flaw in the genetic code which makes a vampire a vampire, therefore, there could be no cure because each vampire's code of weaknesses was different, thereby needing a seperate cure for each vampire. Enraged at the developement, Zarre left them both in the Maze of Shadows, no longer protecting them from his minions. Moranne paniced, fleeing deeper into the catacombs, while Carrior searched for a possible exit. When confronted by a vampire at the gates leading out into the city of Metzengerstein, Carrior was infected with the virus before he could escape. Rushing back to their lab within the bowels of an ancient temple to Mephistos, Carrior injected himself with a venom that would destroy his body, but leave his brain intact. He then programmed the robotic machinery of the lab to extract his brain and place it within his Monolith prototype, a suit created to become the next unstopable army. Once awake within the suit, he found Moranne's young daughter, Sasha, a mere babe of 3, and fled Metzengerstein with her. They wound up in Scyphus 11 years later, and joined Maxmillian Kaiser's guild of thieves.

Stengths: Monolith is a powerhouse, his robotic body makes him nearly inpervious to any kind of physical attack, while he can pound his opponent into the ground. Sasha is exceptionally acrobatic and limber, with movements catlike in fluidity. She is wind based, which helps her fighting style greatly, allowing her to stay aloft for as long as need be.

Weaknesses: Monolith is weak to both lightning and water. Electricity will often short out his limbs momentarily, paralyzing him for up to 5 minutes at a time, while water actually rusts his robotic body. Sasha is weak against physical attacks and earth based foes.

Other: When encountering a group, or even single enemy, Sasha will often taunt them, luring them into a trap. She appears just what she is, an easy target, but Monolith is never far behind her. He will allow nothing to harm her, even look at her wrong and he'll smack you into a wall. Their true goal is to see Zarre destroyed, and have joined up with Maxmillian's guild to prepare for it by gaining allies whose talents surpass those of the vampires.


Runes
Sasha:
Mastered Wind
Steal
Life
Monolith:
None



Limit Skills
Sasha's limit skill, Blackjack, is an all out slamfest of martial artistry. It's the only true limit she has, being so young, but it can drop down a considerable amount of damage.
Monolith has two attacks within his Ghost in the Machine skill: Robotic Rage and Chaotic Goo.
I. Robotic Rage - is much like Blackjack, an all out physical attack, but more potent in power and damage incurred.
II. Chaotic Goo - a strange, odorless ooze that can be secreted from his fingertips, once in contact with it, the victim succombs to a random status effect for as long as it takes their body to fight it off, it is, however; never fatal.


Guardian Stats
Neither Sasha or Monolith have a devine guardian, Monolith is Sasha's soul protector.