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Name: E.N.S.A.N.E (Experimental Neurology Subject/Analysis: Neurotic Excess) |
Appearance: Blue and white fur overall, his eyes are actually yellow, but through experimentation have acquired an orange swirl. His tongue most generally lols out of his mouth madly. He wears a straight jacket to prevent him from causing harm more or less to himself than anyone else.
Background: The last remaining specimen of a rare, and now extinct, marsupial indiginous to the deserts of Vastitas, E.N.S.A.N.E. fell under experimentation by the mad scientist, Dr. Byomor Fizicks, former mentor and teacher of Kade Sa'tier (54). Enhanced with hyper- intelligence, E.N.S.A.N.E. CAN speak, but rarely does, he generally giggles and laughs madly having succombed to severe neurotic and psychotic tendencies only hours after Fizicks injected him with his syrum. His excellerated IQ makes him highly intelligent, noticibly with bio- genetics, bio- mechanics, physics and chemistry, E.N.S.A.N.E. now aids 54 as a spy and gatherer of materials. His true name, as 54 came to discover, is Canter. Among E.N.S.A.N.E.'s fellow experiments are der Ruede the hyper-intelligent dog and several other animals, now deceased. He was labled "rejected" by Fizicks, but 54 spared him from being destroyed, nurturing his newly found intelligence with studies in science and more importantly, genetics.
Strengths: Bio-Mechanics, Bio- Genetics, Bio- Physics, Chemistry, Biology, and all other forms of science, E.N.S.A.N.E. is a master of anything dealing with science, and specifically, genetic make-up. His strong legs and tail also make him a powerful jumper and kicker.
Weaknesses: Physical and elemental attacks, being hyper- intelligent doesn't make him any less vulnerable to the standard weaknesses he knew before his experimentation.
Other: E.N.S.A.N.E. serves 54 flawlessly, though he tended to betray Fizicks. Any task 54 happens to give to him, he'll accomplish at any cost. He can also use his tail to hurl objects or attack, and generally will hide several small pellets of various genetic toxins in his straightjacket for such purposes.
Runes
None
Limit Skills
I. Kangaroo Flu - Using his tail to fling a toxin at his opponent, his foe is quickly succumbed by a genetically engineered virus that attacks their muscular system. The victim is suddenly unable to lift even the lightest of objects and their legs will no long support their own weight, forcing them to collapse into a crumpled heap. The effects of the Kangaroo Flu last only a hour, but the side-effects of confusion, delirium and weak muscles can last up to a week.
II. Psycho-kinetic - The word "psycho" should be foremost on the victim's mind once this attack starts. Once again using his tail, E.N.S.A.N.E. will toss an explosive compound at his enemy, then leap at them once the toxin stuns and paralyzies them, kicking them, biting them and mauling them with his tail until the toxin dissipates. The entire thing can last up to a full minute depending on the immune system of the victim.
III. Slow Gen Fizz - Flinging a bead of specifically human oriented toxin at his opponent, the victim immediately begins to feel the effects as the genetic liquid seeps into their body and begins to dissolve their muscle tissue. Though non-lethal, the Slow Gen Fizz is irreversable and can cause heavy to moderate muscle damage depending on where the liquid hits and how much of the toxin is introduced into the body. It does, however, ONLY work on humans.
IV. Neurotic Table of Elements - E.N.S.A.N.E.'s strongest limit skill comes in the form of a small glass pellet about the size of a pea. Flinging it at his opponent(s since this one does work on groups), the pellet disolves into the earth and seemingly does nothing, until the victims attempt to attack or use any kind of elemental skills. Neurotic Table of Elements simply reverses the chemistry of magic, thus a fire user will suddenly be using water, a water user will use fire, holy will beget shadow and so on. This can have severe damage effects on the victims as their weakness to the element they are now possessed of kicks in and can be fatal if the victim commences with their attempts at magic, physical attacks are all that can be used safely for the period of three hours, unless the victim has no elemental magic base.
Guardian Stats
54
E.N.S.A.N.E.'s guardian is essentially none other than 54 himself. All the psychotic marsupial has to do is use a special whistle given to him by his employer and a sattelite will hone in on whoever or whatever he's targetted, sending a beam of raw energy tumbling down on them or it.