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Name: Echo Winter |
Appearance: Wears baggy black pantaloons held against her calves by black deer skin moccusins laced up in front to her knees; a sleeveless black midriff shirt with a V-neckline; a wide dark crimson sash belted around her waist and tied at her left hip with the excess fabric dangeling down to her knees; a knee length black shirt slit up both sides to the hips with loose sleeves cuffed at the wrists; a dagger tucked into her sash and a pendant on a leather cord resting just below her neck.
Background: Echo was the product of an adulterous union between the god of light Orion and Rajnandini Vaevictis and was raised a lone child in the lost city of Nevermore when her mother abandoned her. Echo grew older journeyed to Astoria, where her oldest brother Arcades ruled as emporer, and became a vampire hunter alongside her lycanthrope brother Arcanine. After and ill fated night, Echo had been bitten and infected by an odd vampire, but she decided to hide her new form knowing that vampires and lycanthropes had been mortal enemies for centuries, leaving her to be the destined enemy of the only family she has left...
Strengths: Is invulnerable to any wind, holy or sleep attacks. Is an intellegent woman and very learned in magic and physical fighting skills. Has a special gift for looking into a person's soul and pulling out the hurt (however, doing this causes personal physical strain). As a vampire Echo experiences the same strengths but only during the night time, during the day she is weakened considerably.
Weaknesses: Shadow, fire, and gravity attacks. Is also sensitive against human emotions and despises violence. Sunlight, it will not kill her as it would other vampires but direct exposure will drain her completely.
Other: Echo appears to be very cold and unfeeling but it is mearly a mask she wears to protect herself from growing too close with others. Her dark clothing generally is to allow her to blend in with the shadows, giving her a greater surprise advantage. Echo carries an enchanted pullstring pouch holding an endless supply of magic sands.
Runes
Wind Rune
Life Rune
???? Rune
Limit Skills
I. Silent Enchantment - Her first two limit breaks are attempts to do no harm to her enemy. Echo uses a wind spell to blow a handful of enchanted sand at an enemy making them feel a sense of peace, breaking their will to fight.
II. Nocturne Enchantment - Another peaceful attack, Echo blows a handful of enchanted sand putting her enemy into a deep sleep that will last an extended period of time.
III. Stranglehold - Uses wind to fill her enemies lungs to capacity making it impossible for them to breathe in anymore or to allow them to exhale eventually strangleing them to death unless released from the spell.
IV. Psychopath Snap - Blows enchanted sand on an enemy, causing a severe case of confusion, berserk and poison making an enemy go completely insain and attack his/her enemies until he/she falls over dead from the strong poison.
V. Time Seizure - Throws a handful of enchanted sand at an enemy or ally, stopping time around them and freezing them in space whether on the ground or in midair. This limit has one of three purposes. To rescue an ally, to escape an enemy or to leave an enemy open for attack. Freeze lasts for exactly sixty seconds.
Guardian Stats
PSYCHE
An angel in the form of a raven. It has no attacks it is simply Echo's "second sight" allowing her to see through her eyes. Since it is a psychic guardian it can also read thoughts and convey her own unto others, even giving Echo the power to junction her spirit into the bird essentially 'becoming' the raven.