Site hosted by Angelfire.com: Build your free website today!




Name: General Crimson Star
Age: 22
Weapon: Moon Daggers
Job: General to Emporer of Astoria
Eye Color: Green
Hair: silver-white
(human/wolf/lycanthrope)
Height: 5'5" / 2'10" / 5'9"
Weight: 135 / 46 / 178
Birthdate: Celestial 19
Birthplace: Astoria
Blood-type: A negative
Special Skill: "Retribution"


e-mail Raven

Crimson Star

Appearance: Her long white hair falls loosely down to her shins. As general - sleeveless green tunic (reversable-violet on the other side) over skin tight black pants. Knee high black and green boots. Two black leather belts crisscrossed over her hips. Black gloves with silver wrist guards worn over tight elbow length violet gloves. Silver armlet on left arm. When traveling outside of her villiage, Crimson wears a mask over her eyes and a black hooded cloak, lined and trimed in green silk - to hide her identity. / As princess - wears two raven's feathers; one black, one white on a white braided headband. / As wolf - Crimson can turn into a shockingly white colored wolf with it's only distinguishing mark is a star shaped patch of gray on her forehead. Her lycanthrope phase has not yet been utilized.

Background: Raised in the villiage of Nitus, located on the forgotten coast southwest of Isadore Desert, by the great chief Black Bird. She was given the name White Feather for her pale skin and mysterious hair as white as the moonlight, a contrast to the native black hair and tanned skin. Crimson remained in the villiage as their beloved princess until the age of sixteen when she discovered the truth of her origin from a trader from their rival town Dayo located western of their villiage. She left home and joined her hometown's army, her exceptional fighting skills and keen intellegence lifting her to the rank of General by the age of nineteen, after teaching her Emporer a new art of armed battle - war. After seeing what havoc this artform was causing, Crimson felt guilty enough to leave her station to return to her home in Nitus. However, upon discovering that she was being followed by her own men, she was shot with a tranquilizer dart and fell to her doom from a deep cliffside.

Strengths: Crimson is electric based therefore immune to any magic involving the lightning elemental, therefore strong against a water based foe. She is light on her feet and lightning quick, and her military tactics are among the best, if not the best, in her time. Crimson also has the ability to utilize time magic to her advantage, she can move from one spot to another in the blink of an eye. This is not speed, however, but the moving of her own body through small instants in time.

Weaknesses: Crimson is weak against gravity magic of any kind, and earth based magics totally nulls any and all of her electrical attacks.

Other: Crimson is friendly to most people but she is reluctant to give her heart to anyone, she may therefore seem rather cold and calculating at times. Crimson too has a great passion for vengence and will seek it for even the smallest of betrayals. Her main companions are two protective wolves gifted to her when she was a child. Crimson has an enormous affection for wolves of any kind.


Runes
Mastered Time Rune
Mastered Thunder Rune

Special Skills
I. Touch of Time - Crimson can become an embodiment of time and anyone she steps through will randomly experience the effect of slow, stop or haste times ten.
I. Ghost in the Machine - Crimson can become the living embodiment of electricity in the form of a wolf and enter into any machine, or electric based foe.


Guardian Stats
SIXX and NYNE
Two powerful wolves with the magical capabilities of runes. SIXX is a white wolf with a black raven feather tied on his fur. He has the magic abilities of a mastered life rune and can also sense the living up to a mile away. NYNE is a black wolf with a white raven feather tied on her fur. She has the magic abilities of a mastered death rune and can sense the dead or undead up to a mile away. But unlike her brother, Nyne can sense the exact time - down to the second - when a human will die.