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Name: Coon Blacksheep
Age: 22
Weapon: daggers, bow and arrows
Job: thief and blacksheep of the Dayo tribe
Eye Color: blue
Hair: brown
Height: 6'0"
Weight: 160
Birthdate: Crawling 4, Apocolypse
Birthplace: the village of Dayo
Blood-type: unknown
Special Skill: Luck be a Lady

Appearance: Coon's most pronounced feature is the bluish-green 'mask' surrounding his eyes. He was born with this marking, unlike the rest of his tribe who'd tatooed themselves, and it set him apart at the very moment of his birth. Given the name Coon to symbolize the forest animal his mask seemed to represent, he was also given the surname of Blacksheep when the tribe's chieftan first laid eyes upon him. He wears bright colors, unlike his tribesmen who wear browns and greens to blend into the forest, and his tunic sports a rich purple base with teal stripes outlining the hem and sleeves. His doeskin trousers are also died the same rich purple and he sports teal doeskin moccasins that reach mid calf and are fringed with silver tassles. Around his neck he wears a purple scarf, beaded along the hem, and then again about an inch from the hem, under which lies a rabbit's foot. Around his head, he wears a black doeskin band that keeps his long brown hair off his left ear, but it hangs loosely over the right. Both of his ears are pierced numerous times, a Dayo symbol of endurance to pain. Around his wrists, he wears studded leather bracers which protect his forearms not only from physical attacks, but from his bowstring as well.

Background: Coon's birth set him apart from his tribe instantly when they first set eyes upon the bluish-green mask surrounding his eyes. When the village chieftan came to approve of his birth, he gave him the name along with the surname Blacksheep, forever labeling him an outsider in his own tribe. His mother, being a loving mother, bestowed upon him a guardian rabbit that had been set aside as the family's offering into the village supper. Tying the foot of the animal around his neck with a leather cord and swaddling him in it's pelt, his aura blended with that of his guardian. His agility surfaced quickly and by the time he was 5, Coon had already established himself a thief among his people, which they eventually set to good use against their neighboring tribe, the Nitus.

Strengths: Coon is very physically adept, he wields two daggers, but is also the best archer among the Dayo tribe-though they are loathe to admit it. More importantly, however; is Coon's supernatural luck, something often taken for granted as mere superstition and coincidence, marks Coon as a rare exception, luck is always on his side, no matter the odds against him, he will always come out victorious-whether on the battlefield, on the trail of some fancy trinket to steal, or at a gaming table. His magic element is fire making him exceptionally strong against ice based foes, and his two daggers are crafted from molten obsidian and not metal. They have a razor sharp edge on them unlike any other and can slice through a diamond.

Weaknesses: Coon's biggest weakness is his own people. Essentially ostratized by his tribe, they use him for personal gain-meaning information about their neighbors, the Nitus. Coon, however; holds his people in high regard, and none more so than his mother, Walking Bear. His elemental weakness is water along with wind.

Other: Coon can steal you blind. Like his namesake, he's a natural bandit, but forever a playful rogue, he bears no ill will toward anything, he simply lives to live. He also wears a ring that is the envy of all his tribesman, an animal friendship ring that allows him charm any wild animal he encounters.


Limit Skills
Mastered Fire
Mastered Steal
Mastered Cure


Limit Skills
I: Gambler: Gambler works along the lines of a roulette wheel. Coon will randomly select a target and then begin pummeling them into submission-the downside of this attack is that he can just as easily target an ally as he can an enemy.
II: Rogue: Using an innate ability to charm, Coon will lure his opponent in and then either rob them blind and leave them be, or rob them blind and pummel them into unconsciousness-all depending upon whether he likes his foe or not.



Guardian Stats
Winter
Winter is the spirit of the rabbit who's pelt he'd been swaddled in and who's foot he now wears around his neck. It is her spirit that gives Coon his innate luck and charm and she will actually step in and charm his opponent with a powerful manipulation spell should things appear to be getting out of hand. Should anything appear to be turning the tables on Coon's success, Winter will protectively step in and tilt the balance to his side.