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Braumos Terraf



Name: Braumos Terraf
Age: 20
Weapon: scalpel
Job: surgeon
Eye Color: dark green
Hair: burnt orange
Height: 5'2"
weight: 90
Birthdate: Myrmidon 1
Birthplace: Aszeroth
Bloodtype: A
Special Skill: Leben Gafahr

Appearance: Braumos wears blue trousers with a blue vest over a red, longsleeved shirt. His boots are supple brown leather, as are the two belts he wears, the guards along his forearms and his gloves. He wears a flowing red cloak that drapes over his shoulders parka-style. His hair is a burnt orange hue, falls about mid-back and is left untied.

Background: Braumos is the only child of a single mother. A government scientist, she taught him science and mathematics from an early age and by the time he was 12 he had surpassed the educational capacity of his school. Bored, he began focussing on his newest hobby, anatomy. Shoved up the grades until he graduated at the age of 13, his mother whisked him off to an academy of higher learning where he studied medicine and anatomy to became a surgeon by the time he was 15. After his graduation from the academy, he abruptly disappeared and remained missing until the sudden uprise caused by Blade and Psythe Ravenhart.

Strengths: Braumos' magic base is the mysterious magic of Chance, his sleight of hand skills are phenomenal, as is his memory. Though far more exceptional than that of most others, Braumos' memory is not the only power of the mind he possesses, he is a pure telepath, able to not only read thoughts, but manipulate them as well. His strength in battle is his agility, quick thinking and lightning fast reflexes. His skills as a surgeon make him a welcome addition to any battleworn group, be they soldiers or citizens caught in the fray.

Weaknesses: Confusion affects Braumos the most, he hears the thoughts of everyone around him, not just his opponent. The status effect of Confusion will only amplify his already flustered judgement and an ally can as easily be his target as an enemy.

Other: He is prone to take uncalculated risks, risks that would lead anyone else to death but mysteriously turn favorable to him, it is this ability to take such risks with success that makes him all the better physician.
Runes:

Mastered Chance
Mastered Cure
Mastered Barrier



Special Skills:

Jack of Diamonds: this skill is not an attack, but a restorative tactic for his allies. He simply casts a barrier around his group and slows the movements of their opposing foes.

Jack of Spades: using this attack, Braumos unleashes a flurry of graceful movements with his Harigane, slicing through his opponent before they even realize they've been struck with it.

Jack of Clubs: using his ability to manipulate thoughts, Braumos simple walks his opponent in front of some oncoming vehicle. (this skill requires some form of heavy machinery or motorized transportation, in Aszeroth, he generally walks them in front of a train).

Jack of Hearts: using his telepathic prowess, Braumos will force his opponent to think their heart has stopped beating, causing them to become disoriented in their frenzy to cure themselves.

Guardian Stats:

SKIRMISH

Skirmish is invisible to the naked eye, she moves as a current of motion through the air, and is completely unseen to everyone but Braumos if standing still. Her skill, Final Sanction, is not an attack, but essentially a third eye for Braumos as Skirmish scouts and telepathically relays what lies ahead of the him or the party.