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Weekly Famitsu Magazine had this to say about the game:

This is an adventure game that's set at a college's seminar camp on a southern island. Conversations that players have with people living on the island will steadily move this suspenseful story forward. It seems the protagonist had a dream that "something unpredictable would happen on the last day of the camp." Will talking with other people in the camp stop this nightmare from coming true? The title's mystery -- which wasn't revealed in the earlier PlayStation version - will finally be revealed this time.

While SNK said this: (lame translation by Altavista)

 

 

Price: 4,800 Yen
Genre: Romantic love adventure
Manufacturer: Kid
Sale day: November 23 day

 

Very popular ' infinity ', finally as the title for place t Shaun in the ???????? appearance!
The complicated human relations which interwind.
Development of the ? ? which it cannot pre-read.
The magnificient drama which is unfolded by 7 men and women, from evolves into the ???????!

 

This ' infinity * cure ' with, in place t Shaun edition without being elucidated it had ended, ' puzzle ' it means to be explained. In a manner of speaking, ' the infinity completion compilation ' with it has become the contents which can be said. Are colored sadly in seeing story * & *. 7 days which It became all beginnings, ' cause ' with, it probably is just to be what * & *? This ' infinity * cure ' with, Kawasima Yutaka summer and the Mori field it is and 2 ? straw raincoats, means to participate as a heroine. So, ? and sand period and the walnut, is not as a heroine, is, but because it means to appear with very important role, as for the fan without worry.

 

Lodging together 7 days. As for that, there are no many things and it was the expectation which is ended calmly. Just their, memories leaving * & *.

* & * Is, but at that ' nightmare ' made everything deviate.

Incomprehensible phenomenon * & * fiction and the actual interim which interwind in a complicated way, thought * & * frequently 7 occur, you come and go, * & *

* & * It visited eventually, the worst tragedy.

Don't you think? ' together, you will see? ' ' Asahi April 7th * & * together '

Promise * & * her whom it cannot protect and, her promise * & * that time, in you it was not possible to protect that, * & *.

Perhaps that, it is your request.
Or, perhaps it is her request.

' That time (time) to, once more * & * ! '

That time, miracle occurred, * & * .

 

 

This was found at ncsx.com:

The Infinity interaction game series swings along after a successful game that debuted on the original Playstation earlier this year. Seven anime characters interact and intervene in each other's lives over a period of seven days. The game is played similar to other anime style games from Kid with simple interaction sequences, flick screens to relay the tale and ample conversation to divine the feelings and thoughts of the characters around you. The Dreamcast version of Infinity, called Never Seven: The End of Infinity is expected next week and is linkable with the Neo Geo Pocket version for data exchange and interchange.

As you can see, Altavista is almost not worth using for translations. However, it seems promising. Maybe if it didn't pick random words it would work better. Or maybe the Japanese talk that way. Oh, I'm off track. The game seems to be a cross between a dating simulatior and a survival horror game. Apparently, some 'nightmare' is ready to strike 7 college (possibly high school) students in a week if no one intervenes. That's where you come in. The nightmare will be revealed in this game, and in the PSX game it was not (a plus for the hardcore).The graphics are sweet for a 2-D system (check out the monochrome fade on the hands in the GIF above), and the ROM is available online from get.to/ngpc/. I am hoping someone who is more expreienced in translating ROMs will help me translate it. Let me know if you can help. It will be sweet.