crossPlayer_basic
buildPlayer method.

cp.myPlayer.buildPlayer
cp.myPlayer.buildPlayer ( [optional; true] )
property type: function.

This will build the player to whatever layer defined by cp.setTarget. If you supply a true value here, this player will not be drawn but passed back as a string. This is very handy when debugging the HTML output
(i.e alert(cp.myPlayer.buildPlayer( true) ).
Remember that a layers default state is hidden, so making the stuff visible requires an additional use of the cp.placeTarget method.

crossPlayer_basic reference Index.