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cp.myPlayer.onload
cp.myPlayer.onload = new Function(...) / function ref.
property type: event.
This event goes off when all skin-images has finished loading and the
player HTML has been drawn to the document. A common usage of the event
is to assign a function to it making the player visible after it is parsed.
This way users wont see the player form as the skin-images is loading.
Note! In MSIE this event is reliable, but it
isn't 100% true, due to its DOM limitations. Some skin-parts may still
be loading when the event is trigged. This may be corrected in some future
version of the player, but for now you have to put up with this.
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