crossPlayer_basic
onload method.

cp.myPlayer.onload
cp.myPlayer.onload = new Function(...) / function ref.
property type: event.

This event goes off when all skin-images has finished loading and the player HTML has been drawn to the document. A common usage of the event is to assign a function to it making the player visible after it is parsed. This way users wont see the player form as the skin-images is loading.

Note! In MSIE this event is reliable, but it isn't 100% true, due to its DOM limitations. Some skin-parts may still be loading when the event is trigged. This may be corrected in some future version of the player, but for now you have to put up with this.

crossPlayer_basic reference Index.