Dragon
Ball Z
Hyper Dimension
You can play this game on SNES (Super Nintendo Entertainment System) or the Super Famicom. Here you will find secret powers of the Dbz characters that you will not find in the manual instruction booklet. Sorry but I don't have any codes for this game. But there are some things you would find interesting. This game is really different from the other SNES games.
Cool points
This game doesn't have a life and power bar it has just one energy bar. Example: when you get hit your energy bar go down. But when you charge your ki, your energy bar goes up meaning more life and more power! When you charge your ki your character not like the games Super Famicom 1,2 and 3 they do some things different not just having some sort of ki around them for example : when you charge your ki with Vegetto he floats a little or with Gigabou he hits his chest just like Donkey Kong or King Kong.
Bad Points
The Kamehameha looks like crap. It's not so exciting fighting in the sky because if you kick or punch you move all the way to the end of the screen. But I really like this game!
Rush Battle
When you and your opponent are standing at a certain distance, when either of your fists or feet collide you'll go into the rush battle. There are five kinds, no there are just three guys there only two ok? Comprende (understand)? Let's take a vote. Yes! The winner is that there are only two kinds.
In the air, one player will head into the background, the other, the foreground. Here, only the four main buttons are used. The character in the foreground is attacking. They use A and B. B fires a super fireball, A fires a flurry of smaller fireballs. The character in the background is on the defensive. The trick is to anticipate what your opponent is going to through, and properly defend against it. Y defends against a super fireball with a dodge, X defends the flurry by smacking them away quickly. If you pick the wrong defense, you'll get hit and take damage. This exchange may repeat for a bit. Oh rats! Why can't the one in the background attack? Now that's a question.
On the ground, tap Y, B, X or A rapidly and whoever taps it most by the end of the exchange wins and gets in an automatic super fireball.
The Background
Change background:
Depending on what stages you fight on, you can knock your opponent onto another stage, moving the battle there.
To knock them sideways- F-B-F and x button
To knock them upwards- D-Df-F and x button
To knock them downwards- D-Df-F and x button
3d Moves
Uses a combination of Y or B, and L or R depending. Y or B depending on the character, and L or R depending which direction you are facing. If you are facing right, use the R button. Facing left, the L button. It depends on the character ex. With Son Gokou you should use the B button, you should look if Gokou's on the left or right side of the screen. If he's at the left you push the R and B. The R is because he's facing right and the B is because he uses his legs for his 3d move. And facing left the L button and B or Y depending on the character.
Meteo
(means his finishing attack or one of his greatest attacks)You can only use meteo when your life bar is red, except in the practice mode. The meteo usually takes about 150 lives from the opponent. My favorite meteo is Gokou and Vegeta's meteo.
Note
: When you use a fireball ex. Cho Kamehameha or Final Flash, when you that attack if you want it to be a big Kamehameha you should maintain your finger on the A button longer about 2 seconds.
Meanings
B = Backward D = Down U = Up
F = Forward Df = Down forward Db = Down backward
Uf = Up forward Ub = Up back
Attack List
*this means that it's a meteo
Son Gokou

Jump Knee Lift: F-D-Df-F + B button
Double Kick: F + B button
Gekiretsurenkyaku: B-Db-D-Df-F + B button
Abisergi: D-Db-B + B button
Gokou Kick: Jump + F-D + B button
Dash Punch: D-Df-F + Y button
Shunkanidou (Teleport towards): B-D-Db-B + Y button
Shunkanidou (Teleport away): B-D-Db-B + B button
Kantsuu Energy Dan: F-B-F + A button
3d move/Side Slash: R + B or L + B depending(look 3d moves)
Kamehameha(up, down): B-Db-D-Df-F + A button
Cho Kamehameha: D-Db-B-F + A button
*Ryuken/Chogenkidama: B-Db-D-Df-F-Uf-U + Y button
Vegeta

Super Attack: D-Df-F + B button (can be done up to 3 times in a row)
Sonic Kick: F-D-Df-F + B button
Jumping Vegeta Bomb: diagonal Db-diagonal Uf + Y button
Bakuhatsu Ha: D-U + A button
Ki Release: Jump + D-Db-B + Y button
3d move/Driving Elbow: R + Y or L + Y depending (look 3d moves)
Renzoku Energy Dan: D-Df-F + A button
Raining Energy Dan: Jump + D-Db-B + A button
Big Bang Attack (up, down): B-Db-D-Df-F + A button
Final Flash: D-Db-B-F + A button
*Raining Dan/Death Ball: Jump + U-D + Y button (first practice in the practice mode, you have to be close then jump when your character's feet is at the same height as your opponent's head then you press U-D + A button.
Gotrunks

Head Sliding: diagonal Df + Y button
Omae nanka "The End": F-Df-D-Db-B + Y button (during Head Sliding attack, when you touch your enemy.
Wild Boar Attack: D-Df-F+ Y button
Rolling Thunder Uppercut: B-Db-D-Df-F + Y button
Diving Head Butt: Jump + F-D + Y button
3d move/Ultra Head Butt: R + Y or L + Y depending (look 3d moves)
Renzoku Energy Dan: D-Df-F + A button
Shine Shine Missile: D-Df-F-D-Df-F + A button
Kikou Ha (up, down): B-Db-D-Df-F + A button
Super Ghost Kamikaze Attack: D-Db-B-F + A button
*Renzoku Super Donuts: F-B-Db-D-Df-F + Y button
Vegetto

Heel Shoot: F + B button
Vegetto Combo: F-Df-D-Db-B + B button
Dash Elbow: D-Df-F + Y button
Juggling Kick: diagonal Db + diagonal Uf
Double Slash Down Kick: Jump + F-D + B button
3d move/Shooting Kick: R + B or L + B depending (look 3d moves)
Triballs: D-Db-B + A button
Big Bang Attack (up, down): B-Db-D-Df-F + A button
Final Kamehameha: D-Db-B-F + A button
*Flying light fireballs: D-Db-B-Db-D-Df-F + A button (When you do this move there's a some sort of ki/barrier will turn out around him, your opponent has to touch that ki/barrier so that he can perform that attack, if not, Vegetto will just be tired.
Mystic Gohan

Dash Uppercut: F + B button
Bakuretsu Punch: B (hold for 2or3 seconds)-F + Y button
Knee Slasher: B (hold for 2or3 seconds)-F + B button
Gohan Kick: D (hold for 2or3 seconds)-U + B button
Bukuukyaku: Jump + F-D + B button
3d moves/Knee Illusion: R + B or L+ B depending (look 3d moves)
Renzoku Energy Dan: D-Df-F + A button
Masenko (up): B-Db-D-Df-F + A button
Kamehameha: D-Db-B-F + A button
*Bakuretsu Rush: F-Df-D-Db-B-F + A button
Piccolo

Miracle Arm (low): F-D-Df-F + B button
Miracle Arm (high): F-D-Df-F + Y button
Mystic Throw: F-Df-D-Db-B + B/Y button (do it after #1 hits, Y if you attacked high, B if low)
Mystic Blow: B-Db-D-Df-F + B button
Bukuukyaku: Jump + F-D + B button
3d move/Sonic Kick: R + B or L+ B depending (look 3d moves)
Controlled Energy: F-D-Df-F + A button
Kaikou Ha: B-Db-D + A button
Gekiretsukoudan (up): B-Db-D-Df-F + A button
Makankousappo: D-Db-B-F + A button
*Energy Dan Ha: F-B-D-U + Y button (close)
Freezer

Kishin Ha: F-D-Df-F + Y button
Death Ball: Jump + D-Db-B + Y button
Freezer Cutter: D-Db-B + Y button
Bomb Grip: F-Df-D-Db-B + Y button
Jasenko: Jump + F-D + B button
3d move/Double Leg Kick: R + B or L+ B depending (look 3d moves)
Controlled Energy: F-D-Df-F + A button
Ground Fireball: B-Db-D + A button
Demon's Ball (up): B-Db-D-Df-F + A button
Super Death Ball: D-Db-B-F + A button
*Flaming Freezer: D-Db-B + Y+B buttons (at the same time)
Perfect Cell

Triple Power Flames: B-Db-D-Df-F + Y button
Cell Jr. Attack: F-B-F + B button
Cell Combo: D-Df-F + Y button
Negative Arrow: Jump + F-D + Y button
Levitation Slicer: F-Df-D-Db-B + Y button
Ki Release: F-Df-D-Db-B + Y button
3d move/Giga Shoulder: R + Y or L+ Y depending (look 3d moves)
Kantsuu Energy Dan: F-B-F + A button
Kamehameha (up): B-Db-D-Df-F + A button
Cho Kamehameha: D-Db-B-F + A button
*Multi Punches: F-B-F-B-F + Y button
*Super Bakuhatsu Ha: D-Db-B-Db-D-Df-F + Y button
Boubou
(fat)
Hip Press: Jump + D + B button
Galaxy Force: B (hold for 2or3 seconds then)-F + Y button
Super Power: D (hold for 2or3 seconds then)-U + Y button
Tornado Hip: B (hold for 2or3 seconds then)-F + B button
Become Candy: D (hold for 2or3 seconds then)-U + B button
3d move/Flying Bomb: R + B or L+ B depending (look 3d moves)
Triballs: D-Db-B + A button
Boubou Bomb: B-Db-D-Df-F + A button
Boubou Ha: D-Db-B-F + A button
*Name?: D-Df-F + Y and B button at same time (Become Candy distance)
(Does someone know what is the meteo of Boubou? You know? Mail me.)
Gigabou

Stretch Punch: F + Y button
Kouchuufuyuu: Jump + F-Df-D-Db-B + Y button
Rolling Tackle: B-Db-D-Df-F + Y button
Foot Shoot: D-Db-B + Y button(near) or B button (middle) or A button (far)
Whip Attack: D-Db-B + Y button
Downward Ki Breath: Jump + F-D + B button
Forward Ki Breath: Jump + F-D + Y button
Kantsuu Energy Dan: F-B-F + A button
Metamorph Bou Attack: R + Y or L+ Y depending (look 3d moves)
Gigabou Ha: B-Db-D-Df-F + A button
Power Ball: D-Db-B-F + A button
*Fiery Hands: B-F-D-U + Y button (Whip Attack distance)
Questions, comments :
e-mail me