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POWERS AND EQUIPMENT

Most heroes have some form of superpowers or specialized equipment. To figure out what your hero has, compare the hero to other heroes in the Roster Book and scan the alphabetical list of 111 powers n the facing page.

Regardless of where it comes from, a power is rated much like an ability. EAch has an intensity which runs from 0 to 30, just like ability scores. The two are roughly equivalent; that is, an intensity 15 telekinetic can move things just as well as someone with 15 Strength - though from across the room, of course.

Take a look at the chart below to judge your hero's intensity for each power your hero has. Ordinary weapons and armors have damange bonuses instead (such as +4). These damage bonuses are never more than +10 (and only very rarely above +7).

IntensityExamples
0Normal humans with superpowers
1Professor X's hoverchair's flight
2Sub-Mariner's flight, Nightcrawler's wall-crawling
3-4Nightcrawler's teleportation, Magneto's telepathy
5-6Tigra's lightning speed, Luke Cage's regeneration
7-8Doctor Doom's magic, Cable's telekinesis, Invisible Woman's invisibility
9-10Ant-Man's Insect Control, Gambit's explosions, Vision's solar blast
11-12Phoenix's telekinesis, Giant-Man's size alteration, Iceman's cold control
13-14Archangel's flight, Spider-Man's wallcrawling, Storm's weather control
15-16Doctor Strange's magic, Wolverine's regeneration, Professor X's telepathy
17-18Quicksilver's speed, Human Torch's fire control, Magneto's magnetism
19-20Hulk's resistance to most things, Silver Surfer's cosmic energy control
21-25She-Hulk's leaping, Electro's resistance to electricity
26-30Hulk's Leaping, Galactus' energy control

STUNTS

Each power may have one or more stunts your hero can perform. Check the powre listing, and if you know your hero can do a stunt, write it down. If you don't see a stunt listed, make up a name for the stunt and record it. Record the stunts under the power, and use the intensity and trump suit of the power.

LIMITS

If you know of any limits to your hero's powers - for example, Nightcrawler's Blending power works only in the dark - record them under each power. In order to be considered a limit, the condition must at least halve the number of circumstances that the power can be used, or halve its effectiveness in all situations. See the LImits in front of the Powers appendix on page 121, or under each power listing. Remember taht you should create your own limits for the hero if you don't find the appropriate one listed here.

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