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Below is a brief teaser to the content that I am working on as background for the Lost Cities Trilogy. As time permits I will add the finished sections and adventures based on them. I have tried to maintain the format and style used by TSR Inc. in expanding the Al-Qadim world. Enjoy!

Surrounded by massive black walls crowned by eight stone towers, the city of Ubar rises out of the Great Anvil of the Haunted Lands like a mirage in the blazing heat.

The Ruler: The Amir ..., however due to his absence...

The Court: The court of Ubar is made up of...

Population: 00,000

Distinguishing Features: The city was built by the race of giants known as the desert giants. The streets and buildings, were built to accommodate their massive size, and are spacious to the city's current inhabitants. Built of quarried stone, the city's design follows the architectural traditions that giants have used for centuries…

Major Products: Frankincense, opals, …

Armed Forces: ,000

Major Mosques: Hakiya, …

Notable Figures:There are many interesting individuals in the city of Ubar. Sheikhs of various janni tribes can be found here trading for goods and trying to gain the blessing of the Amir or now his vizier for some dispute or another. Among those are ...

Besides those genies represented in the court, others, whether in exile or by choice, have made the city their home. Dao, though usually only tolerated in general by the jann, have often found refuge from their servitude to the Yakaria. They include ...

???, a powerful noble efreet, has risen to a place of prominence in the city. Exiled from the City of Brass for some undisclosed crime against the Sultan, he has attempted to ingratiate himself with the Jann, through gifts and services. Among the gifts ??? has bestowed, are the huge copper automatons which operate the city's massive gates.

[DMs note: ??? has been known to hire human adventurers to carry out sometimes less dignified or shadier services. Paying some and disposing of others as needed to conceal the activities from the light of day, he seldom deals direct with these adventurers, preferring to deal through intermediaries under his control.]

Mortals are represented by a small number of individuals who have been allowed into the city. Al-badian nobles seeking trade and allies, mystics seeking enlightenment, and a small number of sha'ir seeking knowledge and understanding. One such sha'ir is Farima abd Ala'i, a member of the sha'ir society, Hands of Badiat abd Ala'i. She has been living for some time among the jann. If she can be persuaded to help, her efforts can sometimes open doors not normally available to ins ...

Rumors and Lore: The biggest rumor is the health and continuing absence of the Amir...


Whirlwind Tour of Ubar

Where to Stay: If allowed into the city,

Goods and Services: South of the Tower of Dayya is an enormous covered market known as the Great Desert Suq, with space for a small army under its many roofs. A myriad of wonderful and exotic items can be acquired within its corridors, and it is said that favors are traded as readily as coin.

Just outside the city walls is another market, which flourishes among the tents of the desert nomads. This suq, is more fluid in form than the Great Desert Suq, constantly changing in size and position like the tide in the sea of tents that form its boundaries. Here, saluqi greyhounds, fine pottery and ceramics, and many other mundane goods may be found.

Public Buildings and Monuments: The dark walls encircling the city are pierced by four great iron gates. Manned by jann and operated by large copper automatons, provided by an efreeti noble currently living in the city, the gates are massive portals named after the four elements of Zakhara. The northern gate, the Gate of Fire; the southern gate, the Gate of the Water; the eastern gate, the Gate of the Earth and the western gate, the Gate of the Wind. To be edited out: The fifth gate is the called the Gate of the Amir. Out of deference to the rumored ill-health of the current Amir, this gate is locked shut and will remain so for the forseeable future. Afterall, what inconvenience is a high wall to a creature like the jann who can fly.

At the very center of the city is the Red Tower of Dayya, surrounded by a great orchard of frankincense trees (one of the city's major exports). This tower serves as the palace of Amir Heidar Qan. Broad avenues lead from the tower to each of the gates. Narrower side streets connect the areas between each of the main avenues.

The lifeblood of the city of Ubar is the numerous wells that are found both within and outside the city walls. They provide the precious water that allows the city to thrive in this otherwise inhospitable region. Rumors hint that the wells themselves are connected to the Elemental Plane of Water, a gift from the Padisha of the Marid and a gateway for their infrequent visits, while others believe that a great underground river or lake lies beneath the city.

Religious Buildings: Small mosques to …


Adventure Ideas


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