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Psychic POKeMON

Mewtwo
Mewtwo 60HP

Psychic: 10dmg plus 10dmg for each energy card on defender. (1psy, 1clr)

Barrier: Discard 1psy energy to prevent all effects, including damage to Mewtwo. (2psy)

Weak: psy Retreat 3
He's not nearly as good as his videogame counterpart. If you play against someone that's always hoarding Energy, then use him. Otherwise, he may just be a filler.
Abra Family
Abra 30HP Kadabra 60HP Alakazam 80HP
Psyshock: 10dmg. Flip a coin heads to paralyze defender. (1psy)

Recover: Discard a psy Energy to remove all damage counters from Kadabra. (2psy)

Super Psy: 50dmg. (2psy 1clr)

POWER: Damage Swap: You can move damage counter around on your PKMN, as long as the moves don't Knock Out your PKMN.

Confuse Ray: 30dmg. Flip a coin heads to confuse defending. (3psy)

Weak: psy Weak: psy Retreat 3 Weak: psy Retreat 3
Well, Alakazam isn't much better than Kadabra. Alakazam would be almost useless if not for the damage swap. It's actually fairly useful, but if you don't get it in a pack, I wouldnt' recommend buying or trading for it. Kadabra, though, is very good. Psychics, like Fire players, should stock their decks with extra energy. If you do that, you'll be even better off.
Jynx
Jynx 70HP

Doubleslap: 10dmg x number of heads in two flips. (1psy)

Meditate: 20dmg. Add 10dmg for each damage counter on defender. (2psy, 1clr)

Weak: psy Retreat 2
Pretty good. He kills most opponents in three turn, I've found.
Gastly Family
Gastly Haunter 60HP

Sleeping Gas: Flip a coin heads to sleep defender. (1psy)

Destiny Bond: Discard a psy Energy to use. If a PKMN Knocks Out Gastly next turn, knock out that PKMN.

Hypnosis: Defender is now asleep (1psy)

Dream Eater: 50dmg. Unless defender is asleep, this does nothing. (2psy)

Resist: -30 fght Resist: -30 fght Retreat 1
It looks good, but Gastly's move never work, as the opponent never kills the Bonded Gastly. Haunter may work, but it's quite the gamble. The chance of being able to use Eater is one in four. That's definitely good enough.
Drowsee
Drowsee 50HP

Pound: 10dmg. (1clr)

Confuse Ray: 10dmg. Flip a coin heads to confuse defender. (2psy)

Weak: psy Retreat 1
Not good, either. But Hypno could be good.

The creature on the POKeMON page are from the game POKeMON, and they are creatured by Nintendo, Creatures, and/or Game Freak, and are their property. The layout of the GOMF site, as well as much of the content, is made by me Tim Reilly/Moogle/GOMF and is copyright 1997,1998,1999