My Decks
This is a complete list of the decks that I have put together
myself and that I use. You can try these decks yourself if you wish, as
long as you let me know that you are using them. Also, you can email me
and tell me what I can do to improve my decks or just to give me some comments
about them.
Here is the decks:
Stompy Deck
What it is all about:
This Deck is Based around big, fat, mean, creatures that
get out faster than usual. There are several ways this occurs; the main
way is the Elvish Piper. You can put a fat creature(high power/toughness)
on the table directly from your hand for 1 green mana. If these creatures
stey out, you have a high chance of winning. Other ways to get creatures
out are: Call of the Wild along with Worldy Tutor, Pattern of Rebirth,
gamekeeper, fast mana production ect.
A summary of this deck:
Fast creatures that get bigger, stomp over the opponent,
and if the need arises you can Revive or Regrowth them from the graveyard.
The deck is somewhat slow, but once it gets going, it stomps over the opponent!
Deck Strategy/hints:
Get your creatures out fast and keep pumping them at
your opponent every chance you can get because they are the only chance
of you winning. Remember; the bigger the creature and the better the ability
is the best.
Card Count: 73(Including Mana)
Speed of Deck: Medium -to- Slow
Card List:
Creatures:
4 Avatar of Might
1 Craw Giant
3 Thorn Elemental
2 Blastoderm
1 Aboroth
2 Thicket Elemental
1 Spirit of the Night
1 Ancient Silverback
1 Shivan Dragon
1 Rhox
Pump-ups.ect:
1 Primal Rage
4 Rancor
2 Duel Nature
1 Dense Foliage
Creature Finders/Helpers:
4 Elvish Piper
1 Pattern of Rebirth
3 Gamekeeper
2 Call of the Wild
1 Worldy Tutor
4 Revive
1 Regrowth
Mana/Mana production:
1 Utopia Tree
4 Llanowar Elves
1 Emerald Medallion
2 Troll-horn Cameo
1 Lotus Petal
1 Vernal Bloom
22 Forest
White Speed Deck
What it is all about:
The basis of this deck is to get fast, little creatures
on the table to swarm the opponent. Weenies are the best at the beginning
of the game to take the opponent's life down enough so one big creature
at mid/late game can kill him/her. Some spells can make this faster, or
slow your opponent down so you can get enough mana to put your large creatures
out. Some of these cards are:
Crusade makes all white creatures a bit bigger, Disenchant
helps to get rid of unwanted artifacts and enchantments your opponent may
have, and Swords to Plowshares may help your creatures get through for
the finishing kill. Serra Avatar may cost alot of mana, but if you have
it on the table, your opponent may use his/her last resort to kill it because
of it's high power and toughness. If the opponent tries to kill Serra Avatar,
you could always plowshare it yourself to double your life total!
A summary of this deck:
This deck is fast, so get creatures out quickly when
you can. Slow your opponent down when you can so your bigger creatures
can finish him/her off!
Deck Strategy/hints:
Sometimes you may have creature or mana problems. Just
keep slowing your opponent down so when you do get lots of creatures or
mana, you can kill him easily. Spells such as Orim's Chant, Story Circle,
and Eye for an Eye can help you kill, and slow the opponent alot. Other
spells like Armageddon and Wrath of God are last resort spells that you
only use when you are in serious trouble.
Card Count: 67(Including Mana)
Speed of Deck: Medium Fast->Fast
Card List
Fast Creatures(early game):
2 Savannah Lions
2 Soltari Crusader
1 Soltari Priest
4 White Knight
1 Paladin-En Vec
1 Order of the White Sheild
1 Tundra Wolves
2 Longbow Archers
1 Knight of Dawn
Slow Creatures(Mid/Late Game):
1 Radiant Archangel
2 Voice of All
1 Blinding Angel
4 Serra Angel
2 Serra Avatar
Others:
2 Story Circle
3 Crusade
4 Disenchants
4 Swords to Plowshares
1 Balance
2 Eye for an Eye
1 Feldon's Cane
2 Orim's Chant
Mana/Mana Production:
1 Lotus Petal
1 Sol Ring
21 Plains
Black Control Deck(*My main deck*)
What it is all about:
This deck is full of surprises. It is base on fooling
up your opponent as much as you can so you can kill him/her when they can't
do much about it. The combo in this deck is simple: Necropotence and Yawgmoth's
Bargain will let you draw cards whenever you want(usually multiple times
per turn), and the Ivory Tower will let you gain life at the begining of
every upkeep for the life you lost with drawing cards. Discard keeps the
opponents hand size to a minimum so they can't do much against your ultimate
kill spells. Obviously, the tutors are used to get ANY card you need at
that certain time'; if you need a part of your combo, look for it ; if
you need a kill card, look for it; and if you really need mana, look for
a sol ring or even a swamp. Distruction and creatures play a big part in
this deck: the distruction keeps the opponents creatures and lands to a
minimum, and the Disk's whipe off the board in case you get in trouble.
Creatures like Hypnotic Spector can be used to discard cards out
of the opponents hand and they may even be used to kill him/her.
A summary of this deck:
This deck can be fun, watching your opponent get frusturated
while you kill him. It can be fast, or it can be slow. The deck is designed
to kill your opponent faster than he/she kills you, and to get your wanted
cards out of your deck so you can win the game fast, or if you like, very
slowly.
Deck strategy/hints:
Keep trying to slow your opponent down with land distruction,
hand distruction, and creatures. Always try to get the combo out so you
can draw as many cards as you like without loosing any life. If you have
a dark ritual-hypnotic spector-swamp in your hand at the begining, put
it out because the sight of a first turn hippy is not very pleasant for
your opponent. The Nevinyrral's Disk may save you from loosing the game
when your opponent may have an overwhelming number of creatures, or a big
combo on the table. It may also save you when you cant draw cards because
your life total is so small(because of a necropotence or yawgmoth's bargain
with no ivory tower), and you want to clear the board of all things, even
if it means loosing something like a sol ring or some creatures.
Card Count:79(Including Mana)
Speed of Deck:Medium->medium-fast
Card List
Combo:
1 Necropotence
1 Yawgmoth's Bargain
3 Ivory Tower
Discard:
4 Durress
4 Hymn to Tourach
1 Mind Twist
1 Jester's Cap
Life Gain/Opt Kill:
4 Drain Life
3 Corrupt
Tutor:
1 Vamporic Tutor
1 Demonic Tutor
2 Rhystic Tutor
Distruction(land creature .ect):
4 Diabolic Edict
4 Nivenyrral's Disk
3 icequake
1 Rain of Tears
Creatures:
4 Hypnotic Spector
1 Phyrexian Processor
Land/Mana Production:
4 Dark Ritual
1 Sol Ring
1 Strip Mine
20 Swamp