Carstockalypse v.1.0 (c) 1999 Ben Beard

   Carstockalypse is a Carmageddon II add-on car installer.

 Setup:
      Simply place the Carstockalypse.exe file in you Carmageddon II directory. It should
   be something like: C:\Carma2\ Now you are ready to roll.

 Usage:
      You may need to give Carstockalypse 5 to 20 seconds to load while it parses all
   The installed cars and images.
      When you download an add-on car .ZIP file, you should first unzip it into your
   Carmagedon 2 directory. It should be something like: C:\Carma2\
   Now run Carstockalypse, and find the name of the add-on car in the list on the
   left side. Click on the ">" button to add the car to Carmageddon, and then click
   "Ok" to complete the installation. When you run Carmageddon again, the add-on
   car should be available for use (assuming you have finished the game) or at least
   it will become one of the opponents you must face.

      NOTE: Carstockalypse can EASILY screw up your Carmageddon game just by pressing
   the wrong button, so backups of the DATA.TWT and DATA\OPPONENT.TXT files are
   automatically generated the first time you run Carstockalypse and can be found
   in the following locations:

     Original file          Backup file
    =========================================
      DATA.TWT             - DATA.TWAT
      DATA\OPPONENT.TXT    - DATA\OPPONENT.OLD

 Troubleshooting:
      If the add-on car does not show up in the left list of Carstockalypse, the
   person who created the car probably did not include a .C2C file. This can be
   easily fixed by creating it yourself. Just open up notepad and create a new
   .C2C file in your Carmageddon II directory containing the following:

Drivers Name    // Enter the drivers name here
Name            // Enter the drivers short name here (only used to display the face)
Car Name        // Enter the name of the car here
4               // Strength rating (1-5)
340000          // Cost to buy it
all             // Network availability ('eagle', or 'all') Generally you should use 'all'
carname.TXT     // Enter the vehicle filename (This is the name of the cars .TXT file)
TOP SPEED: 180MPH
WEIGHT: 2.5 TONS
0-60MPH: 4.0 SECONDS
QUITE A CAR... DEAD FAST, DEAD HARD, DEAD SET ON CAUSING MAXIMUM DAMAGE WITH MINIMUM EFFORT.
// TAG you can add any comments here
// TAG ...
// TAG ...


   Fill in the values for each line as needed, save the .C2C file and restart Carstockalypse
   to add the car.





 A note to car developers:
      When you package your car into a .ZIP file, it should contain these parts:

    <carname>.C2C                                               - The installer header for use by Carstockalypse or Pimp
    data\cars\<carname>\<carname>.TXT                           - The model of your car
    data\cars\<carname>\<carname>.DAT                           - The car physics file
    data\cars\<carname>\<carname>.WAM                           - The car crush data
    data\cars\<carname>\<carname>.MAT                           - The car material list
    data\cars\<carname>\<carname>.ACT                           - The car actor file
    data\cars\<carname>\ ...                                    - Any other needed files
    data\cars\<carname>\tiffrgb\<material>.TIF ...              - All the textures used by your car.
    data\intrface\carimage\<carname>CI\PIX16\<carname>a.PIX     - The menu selection images of your car and driver
    data\intrface\carimage\<carname>CI\PIX16\<carname>b.PIX
    data\intrface\carimage\<carname>CI\PIX16\<carname>c.PIX
    data\intrface\carimage\<carname>CI\PIX16\<carname>d.PIX
    data\intrface\carimage\<carname>CI\PIX16\<carname>e.PIX
    data\intrface\carimage\<carname>CI\PIX16\<carname>f.PIX
    data\intrface\carimage\<carname>CI\PIX16\<drivername>.PIX

