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Frequently Asked Questions


Q: How will stats effect our character?
A: The stats are really just to see how your character is balanced. For example, someone that is really strong wouldn't be overly fast. This is basically just to see what your character can and cannot do. There is no dice rolling (on your part anyway).

Q: How do I level up in attacks?
A: During the story, if you use an attack over and over again, you may get a level up for that move. This seems to be a random event, but it is actually determined by a dice rool made by me every time a move is used, though I will never mention it again.

Q: How do I learn new moves?
A: You can learn new moves in the same manner as leveling up. Sometimes when you gain enough levels in a move, you gain a more powerful version. Or sometimes you will learn a new move altogether. Also you can learn new moves by using normal attacks or by learning it from someone (though this is harder to do).

Q: Do weapons matter?
A: Yes, weapons do matter, Even though you do not see it, I do have a damage system that determines how badly injured the opponent is. Just remember that I am the only one that has to roll dice and figure damage, so no need to make it harder on yourself by trying to figure it or giving me the stats for the weapon. So how do you know what weapons are stronger you ask? You don't! Make a guess. This is a very realistic fantasy game. Use your observation skills, as I will not tell you which is better than the other.

Q: How do I know how much damage the enemy has taken?
A: There really is not an HP system in the game that you know of. All you can really do is use your observation skills to see how damaged the enemy is. However, just because the enemy looks badly damaged does not always mean that he is near death. For example, if you stab your sword through a zombie and he begins to spill his guts all over the place, the zombie is still going to keep fighting. Just keep in mind the kind of enemy that you are fighting.


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