The scenario was developed for use with FMAS and is set in the GZG Full Thrust universe. It was written for two to five players and involves four different factions each working for their own goals.
The background story is that a ESU scientist, working with a NAC group on a new weapon system, has decided to defect to the NSL. The FSE had a team of commandos in the area and decided to take the opportunity to get the knowledge for themselves. The NAC got wind of this and has sent in a team to kill the scientist before he can leak state secrets to the NSL. Eventually the NSL heard about the scientist and has decided he is worth recovering. They are negotiating with the FSE for his release in return for future cooperation between the two nations. Finally the ESU militias in the area are on the alert and have orders to bring back the scientist, dead or alive.
Federal
Stats Europa (FSE) - a team of commandos are holed up in a
warehouse with the captured scientist waiting for pickup.
New
Swabian League (NSL) - a heavily armed rescue team is on it's way
to retrieve the FSE team.
New
Anglian Confederation (NAC) - the assassin team is on its way in
to eliminate the scientist.
Eurasian
Solar Union (ESU) - a militia squad is on alert in the area and is
searching for the scientist.
The Fleet Emblems were downloaded from the Full Thrust Computer Core.