Bloody Roar II makes an attempt to take
into account what the first Bloody Roar was
missing, and fix it up, making an ideal
Bloody Roar game. With added ideas, and
perfected old ones, it once again claws its
way back on the fighting game scene.
When I look at this game, my reaction
isn't exactly what I think the creators of BR
2 would want to see. I just thought it was a
nice looking sequel, with a few additives. I
mean sure, a game is supposed to be similar
to its prequel, especially if its a fighting
game, but it lacked real innovation. The
bottom line is that the first Bloody Roar was
not that impressive, so making a sequel with
almost all of the same elements is not a good
idea. The best thing about this game is the
character design. The character design is
both innovative and ideal, but the game
itself is the exact opposite. They added
special combos that can be opperated in beast
mode with the touch of one button. No
challenging strings to enter, or anything of
the sort.
Ash's
Comments: First of all, I have to say that
Nightshadow sucks. He didn;t even attempt to
look deeper into the fighting engine because
he just wanted to hurry up and write a
stinken review. Well sorry sack, but this
game is actually really good with good
graphics and deep gameplay.
The graphics in this game are sweet,
much better than the 1st one, but still a bit
blocky when compared to Tekken 3; but it has
a kicking frame rate (60fps) with no
slowdown. The characters are all pretty
smooth this time, with original characters
such as Stun the Insect and the Chameleon
guy. All there moves are motion captured too
so they look really good. The backgrounds are
fine, nothing much to say about that.
If you dont know the basics of bloody
roar, then here it is: each player picks a
human that has a beast bar that slowly
charges up with every hit. When its full, you
press O and then boom you're a beast, so its
kind of like double 9 characters you start
off with. All I have to say is: Thank
goodness they improved the overall engine in
BR2 from the 1st game!! Wait... thats not all
I have to say but anyway... In the 1st Bloody
Roar when you were a human you were dead. The
human couldnt do anything whereas the beast
could juggle, 2-in-1 etc. In BR2 the human
actually has skill, and you can play quite
effectively with them. They have a lot of
2-in-1 "points" where on certain moves you
can do it, so you have to practice and find
out which ones. In beast mode there is more
oppertunities. The combo system is great,
unless Nightshadow says. Now they have
various stun moves that allow you to continue
a combo, while keeping good juggles intact.
With practice I pulled off a 12 hitter...
pretty decent. At least its not like the 255
hit combos in BR1. AND the combos take skill.
In reguard to Nightshadows super combo
statement: WRONG! He just sucks at the game
so he had to put the super on one button.
They are complex motions on the d-pad just
like SF.
Overall this is a good fighting game;
one of the best for playstation, and a huge
leap over its predecessor. I would recommend
this to any fighting game fan. The only thing
that may turn you off is the somewhat limited
roster of characters, even though they are
all unique and well designed. You may be used
to Namco and Capcom which throw in 30+
characters (not that there is anything wrong
with this).
Ash's score: 9
Nightshadow's
Comments