Mike's Purple Materia Page
- Cover
- Level 1- Takes hits for others ocassionally. 5 Levels, level indicates the chance of taking hits.
- Chocobo Lure
- Level 1- Increases chances of encountering a chocobo, 4 levels
- Enemy Lure
- Level 1- Increases chances of encountering an enemy, 3 levels
- Enemy Away
- Level 1- Lowers chances of encountering an enemy, 3 levels
- Long Range
- Level 1-Retaining the same damage done to enemy even if character is on the rear side of the team, and able to attack distant enemies, 2 levels
- Counterattack
- Level 1-Randomly counters if attacked, 5 levels, level indicates the chance of countering
- Pre-emptive
- Level 1-Increase Rate of pre-emptice attacks, 5 levels, level indicates the chance of pre-emptive attacks.
- Luck Plus
- Level 1-Increases luck, 5 levels
- Magic Plus
- Level 1-Increases magic, 5 levels
- Speed Plus
- Level 1-Increases dexterity, 5 levels
- HP Plus
- Level 1-Increases maximum HP, 5 levels
- MP Plus
- Level 1-Increases maximum MP, 5 levels
- Gil Plus
- Level 1-Increases gil after battle, 3 levels
- EXP Plus
- Level 1-Increases experience points after battle, 3 levels
- HP<->MP
- Level 1-Switches HP and MP, 2 levels
- Underwater
- Level 1-Allows all members to breathe underwater, 1 level cannot be mastered
- Mega All
- Level 1-Allows usage of magic, attacks, commands on all enemies/characters, 5 levels level indicates number of times spell or command can be used on enemies.
Email: Michael Magee