LEVELS

20 GYMNASIUM is equipped with various training implements including a low-saline pool.
19 HOLOCUBE is the very best in holographic/virtual reality simulations. Using photons and forcefields, the Holocube creates 99.65% accurate representations of any environ, used, primarily, for battle training.
18 MEDITATION CHAMBER provides for a sanctuary from the outside world. It houses sensory deprivations tanks and a chapel.
17 HYDROPONICS provide for a viable food source. Various plants are left in a nutrient-enriched soil and grow utilizing solar power pulled from the Solar Reserves.
Sub-17 ARBORETUM provides a safe haven for endangered species of flora and fauna in segregated micro-ecosystems.
16 AEROPONICS provide for a viable food source. Various plants are suspended and their roots are saturated with a nutrient-enriched bath. They grow by using solar power pulled from the Solar Reserves.
15 GALLEY - kitchen and dining area that provides terrestrial and extraterrestrial cuisine, stocked with dietary requirements for the eXtreme Team. The Galley's foodstuffs are replenished from the Aeroponics and Hydroponics levels.
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