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The Seven Forms

Forms

In the history of swordsmanship, regardless if European or Asian, many styles have based their different versions of fighting on a set of Forms. Even fantasy martial art stories have based their own fighting styles on this several-form-system.
THE SEVEN DEADLY FORMS
These are the forms that are employed Ithildin Megil Kuru school. None of the forms are firmly cemented and are subject to change...
All forms listed here are adaptable to be changed out of battle and in-battle. Changing in-battle requires special training and a lot of practice. It is also possible to make hybrid forms by combining multiple forms...
Form 1:
The first form. It is the most basic of all forms created for swordsmanship. It steps past original blind fighting and moves on the the use of actual skill. It is a form taught to the beginners to give an insightful overview of swordsmanship. It is the simplist form that can ultimately lead to Form II, the Master Form.
Form 2:
The Ultimate and most advanced form of the seven, combining all aspects of each of the forms. Any can achieve this level if enough practice and dedication to the art is excersized.
Form3:
The defensive technique. It utalizes all knowledge and use of deflection, dodging, and patience. This is a non-aggressive form. The point of learning it is to stop the enemy's attacks before making a swift counter (if needed). While not always able to slay the opponent, a master of Form III would be almost impossible to slay.
Form 4:
The acrobatic form. This form relies heavily on the user's ability to use it's own body. To do this, a knowlede of your own abilities is a necesitty. This form pushes the barrior of human ability. It is a graceful and wonderful style. Flips, spins, tumbles, rolls, kicks, punches, dives, and other difficult abilities are employed. It is as quick as it is powerful.
Form 5:
The aggressive form. The focus on this form is dominating the opponent. This form employs mthe users to fight completely offensively. This is perhaps the most direct form.
Form 6:
The responsive form. This form focuses on letting the opponent's fighting style dictate your best course of action. Every action taken by a form six user is generally a re-action.
Form 7:
The risk form. This form relies on the user's reflexes. It is the closest form to a non-contact form in that generally, the point is to dodge attacks rather than block them. Also, you are put in very dangerous positions employing this form, so that your opponent finds it difficult ro read your moves. It is a mysterious form.


Controlled Programs
Controlled Programs are choreographed sets of movements, blocks and attacks that can very from very basic executions, to very complex acrobatics. Many people overlook and even critisize the use of controlled programs saying they are " pointless" and "unrealistic". Simply put, any one can pick up a blade and hack someone apart. It takes one with true skill and dicipline to stay in controll of his weapon and retain patience in combat. Controlled programs also speed up reaction time to attacks from different directions. Controlled forms also teach one to defend themselves from multiple attackers. For every one apprentice rank, there is one Controlled program to be learned. For every Intermitten rank, there are two Controlled programs to be learned. And for every Master rank, there are 3 controlled programa to be learned. In all there are 25 Controlled programa.


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