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Lake Layout

I apologise for the semi-sloppiness of the map, but scanners have a tendancy to pick out even the most slight details. :P Black lines represent the direction in which rooms will be connected. The green squares nearest to the water will be described as having soft, muddy ground and high, uncut grass. All will be 'fishable' squares. Frogs, ducks, and geese will be scattered along shore. Green squares not directly beside water will simply be grass with scattered trees, and small roaming animals. Red square will be grassy shore connecting to 1 room shop (a shipwright) where boat objects can be purchased, increasing in price for quality (decreased weight). Will be described as small wooden shack run by 2 men: Old sailor sort (Shopkeeper) and Gilligan-like son (mob). Blue squares represent water. All will be fishing spots accessible via boat object or effective spell. Will be scattered with wandering ducks and geese. Yellow square in center of lake will be small patch of land, elevated off ground, consisting of a few crates for fishing off it. Good RP spot. Silver squares will be recreational/park area, desced to have huts and benches and families just sitting around picnicing and children swimming.