Moblin
| Climate/Terrain | Forest | Tribe Leader | Moblin Priest |
| Frequency | Uncommon | ||
| Organization | Tribal | ||
| Activity Cycle | Day | ||
| Diet | Carnivore | ||
| Intelligence | Low to Average (5-10) | ||
| Treasure | C (k) | ||
| Alignment | Neutral Evil | ||
| No. Appearing | 4-24 | ||
| Armor Class | 5 | 3 | 1 |
| Movement | 15 | 15 | 15 |
| Hit Dice | 3 | 5 | 7 |
| Thac0 | 17 | 15 | 16 |
| No. of Attacks | 2 | 2 | 2 |
| Damage/Attack | Weapon/1d8 | ||
| Special Attacks | Ambush | ||
| Special Defenses | -- | ||
| Magic Resistance | 0% | ||
| Size | M(5-7 feet) | ||
| Morale | Steady (11-12) | ||
| XP Value | 45 | 100 | 150 |
Description
A moblin resembles a feint crossbreed between gnolls and
goblins. They have a goblin-like skin tone, but their bodies
resemble bipedal bulldogs. Their skin color can range from indigo
to pale orange, and often wear leather armor.
Combat
Moblins are notorious for their suddem ambushes,
surrounding a target while hiding in the forest, and then
surrounding them. In one on one combat, they usually carry some
kind of weapon with them, usually a spear or a throwing axe. They
first throw the spear, and then pull out another, or they may
charge into battle. After a battle is engaged, a moblin can bite
for 1d8 damage in addition to an attack with their weapons.
Habitat/Society
Moblins live in small tribes and crudely built villages
in the middle of forests. Most have one or two leaders, and each
village usually has one moblin cleric. A moblin cleric seldom
participates in raids or hunting parties, but will battle in
times of war.
For the most part, male moblins do the hunting and gathering while female moblins stay in the village. Moblin societies tend to be extremely patriarchal, and most women are treated as slaves.
Sometimes, if the need arises, huge bands of Moblin villages will band together and form massive armies.
Ecology
Moblins eat a steady supply of deer, mongoose, rabbit,
and any other animals that can be found in the forest. They live
for about 75 years.