
Unlike the ancient Armada of old, the Armada which has evolved in modern times does not consider all the other races their enemy. Inferior, yes, but enemies, no. The dragons of Armada with their long lives and their great strength look more upon the other races as simple-minded children or pets who need to be taken care of and shown their path. They believe that they were given their great strength and stature in order to protect those weaker beings of the world; basically everyone else. Armada believes that the "weaker" beings would be better off under their protection and guidance and work toward that end to provide that guidance. That guidance and protection, however, does not come without its circumstances. The Armada demands to be respected and feared. You do not have to cower at the presence of an Armada member, but when they speak, you better listen, obey, understand they want to help you, or suffer the consequences, which vary depending on the dragon's mood and color of course. By followers and allies they are seen as a strong force and a powerful friend. As enemies they are seen as fanatical, power hungry, and swift to judge. Any non-clan dragon is automatically considered an enemy. Anarchists particularly resent the dragons' attempts at benign, if presumptuous rule over the rest of the world and try at every turn to undermine the dragons' efforts to direct the other races in their "care" as it were. Armada gets 5 spells/skills: Flap, Scales, Rage, Attune, and Anoint. You must display your subclan in your title at all times. Legionaire: Land walkers, "bipeds" (non-dragons) who follow the word of the armada and choose to participate in the clan RP but not the PK of joining the clan. They can create any unique RP they'd like, as long as it promotes Armada. You may not be in another clan AND legionaire. [Red Dragon]: Are the brute force "grunts" of the clan. They are always first to kill after questioning someone and getting a response other than what they would like to hear. They love bipeds who truly respect them, but have NO patience when it comes to insubordination. They are not the best clan members to seek help from, their fury against the non-believers consumes them too badly. [White Dragon]: Walk the world providing healing to all Armada followers. They will talk out any situation or problem that arises before resulting to drastic measures, they value the Armada in all aspects, even as far as punishment, but choose to take their time with things. The white dragons enjoy assisting their other clanmates and are great recruiters for the clan. [Green Dragon]: Are the trainers within the clan, the "thinkers". They devote their lives to the gaining and teaching of knowledge. They fight when they must, applying their skills in fields other than weaponry most of the time. If you need help within the clan, you will most likely end up receiving it from a Green. [Gold Dragon]: Are the Elders of the clan, they have been raised to this status by serving the clan for their entire life. You get raised to this position when the leader sees fit and fill the role assigned. You participate in combat only if you have to (defending the clan). Usually the role set forth is overseeing disputes within the clan, deciding new clan policy with the leader (and immortals), etc. Back to Table of Contents