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The scaraba Guide

The first thing you want to do in Scaraba is go 
to the Hotel, life up, and save.  Next, go into the 
near-by bazaar, and stock up on any goods you may need.
As soon as your all stocked up, head south to the 
desert, avoiding as many monsters as possible(unless 
you need to level up, in which case, you should fight 
a ton, and then return to the hotel for healing up).
You'll see a sphinx, whith 5 buttons in frnt of it.  
Do the buttons in the following order
                      1
                   3      4 
                    5    2

After following this pattern(forget about those lines in there), pysh the 1 button again to open the sphinx, and then go inside.

_____--=Inside the Sphinx=--_____
Now that you're inside the sphinx, you need to head 
east(right) and up the stairs, and you'll come into a 
room with a different lokking coffin/tomb, head to the 
bottom-right door, enter it, beat the boss in the back, 
and in the room behind it, step on the switch.  Doing 
this will move the coffin that you saw earlier.  Return
to it, and jump down the hole it revealed to obtain the
Hawk Eye, so you can see in Deep Darkness.  Head east 
again, down the tunnel to the end to go outside into 
the desert, to have the Star Master take Poo away so he
may learn Startsorm A/Alpha.  Now start headong South by
Southwest until you find a man with a camel.    Talk to
the man, and I think this is how you get the Dungeon 
Key.  Keep heading South by Southwest until you reach 
a big statue thing.  Go around to it's front, use the 
key, and enter, DUNGEONMAN!!!

_____--=DUNGEONMAN===_____
Once inside, begin noticing everything(read all the 
billboards, they are all helpful, and give a little or
ton of advice).
Go to the payphone, save(there is an ATM off to your 
left), and then head right/go into the hospital/lay 
down on the bench and rest.  You will need to head 
right though, wether you like it or not.  My bigest, 
and healthiest piece of advice, would be to wonder 
around, fall down some holes while going up, and when 
you see Brick roads face, talk to it.  A lot of 
stuff'll happen after this(ex:Dungeonman following you)
and finally, he'll get stuck.  Go back in, and make 
your way up to Brick Road again, and lsten to what he 
has to tell you.  Listen to him closely, follwo his 
directions, and head, now, for the Deep darkness...


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