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Alkhema

Alkhema

F) Ex20
A) Rm30
S) Am50
E) Un100
R) In40
I) Gd10
P) Pr4

Health: 200 Karma: 54
Resources: Rm Pop: 0

Known Powers:
Body Armor: CL1000 Adamantium Armor, Invulnerability to physical and energy
-Sh-X protection from bullseye missile or wrestling attacks
-Invulnerable to Heat, Cold, Radiation, and Corrosives.
Weapons Systems: Alkhema possesses a number of weapons systems developed over the years, including:
-Concussion Blasters: Mn Force, 4 areas
-Tractor Beams: Rm Strength, 10 areas away Induction installed within armor that allows Alkhema to absorb external energy with Un ability. An unlimited amount of energy may be stored, and upon absorbing it Alkhema regains that amount of Health and is +1CS on all FEATs for 1-10 rounds following the absorption.
-Encephalo Beam: In Mind Control, Alkhema uses this ability to put antagonists to sleep, and to control minds to help her rebuild her body.
-Claws: Mn Edge

Talents: Engineering, Repair/Tinkering

Contacts: None