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Main Entrance:

A desolate and twisted landscape stretches as far as the eye can see.  Nothing is able to stay still or constant for long, even the corpses of the dead are moving in a macabre parody of life.  The cold wind that endlessly blows across the land is filled with the lamentations of every mortal in the realm warped and twisted into a wierd symphony, rich with the chords of madness.  In the center of this anarchy is a great domed building.  It's permenace and stability are the perfect balance to the chaos that surrounds it.  At the top of the dome is a bright light that draws you towards it.

Exits:
Healers -- down
Clan Hall -- north