|
|
 |
|
 |
| Chapter Nine- The Minotaur Caves
It was a difficult couple days for our would-be heroes. It all started with
the entering of a previously unknown cave. Unfortunately for our heroes,
they probably would have been better off never having found the entrance.
With an engraving at the entrance that oozed chaos, the heroes entered a
cavern that became more confusing at every turn. A right turn one moment
might become a left turn at the next. Then the heroes happened across a
huge horned beast carrying an equally intimidating weapon (what weapon?).
Hebald's fervor got the best of him once again as he leapt into battle only
to fall to his death seconds later. Jerdren, Blorys, and Makaus did their
best to hold off the beast as Meric tended to the fallen comrade.
Fortunately, life had not quite left Hebald's body. Wylaer continued his
fire from afar when some yelled of others approaching. Fortunately, the
first beast fell, but he was replaced by two more, one with a huge
double-bladed axe and the other with a (what weapon?). Thaer made his
response by casting a spell stunning one of the horned ones, but catching
Meric in the crossfire. Meric fell unconscious. With two fighters down and
three more injured, odds were not with our heroes. Jerdren's wisdom of
battle and shear courage may have been the key to the heroes surviving this
battle. Jerdren yelled for a retreat and stood to parry the blows of the
great beasts. Makaus grabbed Meric as Thaer grabbed Hebold. The party ran
for a retreat down the ever-changing halls and Wylaer's true eyes led them
down the correct path. Bloodied and demoralized, the party left the cave to
return to their camp.
Later that day, the party is resting in camp, nursing their wounds when
approached by a bald messenger carrying an ominous falchion. This able
warrior approached hesitantly, on a mission of peace, not war. "Isharon is
my name. I come from the Monkey cave to propose an alliance in line with
your own purpose." His message seemed spurious to some, but the prospect of
alliance was too great to be passed by the battered heroes. An arrangement
to speak with his superior was scheduled for the next morning. The party
rested the remainder of day.
The next morning the three healthiest members-- Meric, Thaer, and Wylaer
approached to talk of alliance. This was the start of a very bad, long day.
The high priestess, Shamhat, presided over the discussion. Meric was duped
by her smooth tongue and offered much of the party's weaknesses. Thaer,
once again, lost his temper during negotiations and offended the high
priestess. With a curt word, the alliance was lost and Shamhat retreated to
her cave. Morale took a deeper plunge as the heroes became more at odds
with each other.
That night culminated in what may be the demise of these travellers as a
group. The battered soldiers were awakened by approach of undead. The
party jumped to action to regain morale-- and positioning in each other's
eyes. All the fighters advanced while Wylaer strung his bow and Thaer
readied his mind. The fighters jumped to combat-- one, two, five, seven
undead fell. Then a black knight approached and swung at his own minions.
Somehow, Thaer had gained control of the black knight's mind. Events were
looking up for the heroes. The most ominous foe was now a friend, and the
undead were dead, or running (as a result of Makaus' bold belief in his
God). Then Thaer obtains the horned helmet from the black knight and turns
on his controlled victim. The black knight saps the blood from Thaer in one
hit while Meric stands in amazement. Meric swings, but to no avail. Chaos
ensues. Thaer falls. Makaus and Meric now stand on either side of the
black knight as he surveys the scene. "I feel badly about taking the lives
of two young boys. If you'd like, you may leave with your lives." With
seeming acceptance, Makaus' naivety rears it head as he attempts to disarm
the black knight. Chaos unsues once again. The black knight is on a
rampage demading the lives of Makaus and Thaer. Just then, Meric's
precocious nature arrives just in time. He is able to buy the lives of
Makaus and Thaer for the price of the horned helmet.
The now thoroughly demoralized group moves camp and struggles for the
much needed sleep. It is difficult, however, given the adrenaline rush of
battle and the uncertainty of the travelling companions. Are these able to
overcome their differences? And even then, are they able to overcome the
Caves of Chaos? Time will tell...
|
|
|
|